Search found 14 matches
- Mon Dec 01, 2014 1:39 am
- Forum: TCs, Full Games, and Other Projects
- Topic: "ARCHIE" [Release 1]
- Replies: 76
- Views: 42255
Re: "ARCHIE" [Release 1]
if you 100% ruin the forum nobody will be able to see your fud! I've got only 98%... Why this mod too cruel to me?! :cry: I've fixed this, you only have to go over 60% or so when it then lets you go to the next area. I should have expected everyone would want to have it say 100%. There's 25 other ...
- Sun Nov 23, 2014 2:54 am
- Forum: TCs, Full Games, and Other Projects
- Topic: "ARCHIE" [Release 1]
- Replies: 76
- Views: 42255
Re: "ARCHIE" [Release 1]
A lot of the comments so far are vague as to how far you got in the wad. I'm just curious if you got stuck somewhere or hit a game ending bug in a non-development build. I see a lot of wads on this board get two-page long critique hours after it's up. I'm not going to scream about interpretations ...
- Fri Nov 21, 2014 6:58 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: "ARCHIE" [Release 1]
- Replies: 76
- Views: 42255
Re: "ARCHIE" [Release 1]
The RC car level / map7end2 / blue gloomy area had the player start in the wrong place from testing another area out. This has been changed in a new link. If you don't want to re-download, when that map starts use idclip to go all the way to the west most part of the map. You should see the RC car ...
- Mon Nov 17, 2014 12:47 am
- Forum: TCs, Full Games, and Other Projects
- Topic: "ARCHIE" [Release 1]
- Replies: 76
- Views: 42255
Re: "ARCHIE" [Release 1]
Found this on the Ubuntu forums map. I'm using the GZDoom version packaged with the mod. That one is intentional, it is a joke or statement on the character, which you probably know by now. It reminds me of "Memento", a film about memory loss, in which the film developers made several errors on ...
- Thu Nov 13, 2014 11:32 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: "ARCHIE" [Release 1]
- Replies: 76
- Views: 42255
Re: "ARCHIE" [Release 1]
I have no words. Sitting with this wad for twenty minutes left me with no words. Maybe a few: deranged, abstract, cerebral, warped. It's definitely interesting, in a technical sense. I'll have to sit down and properly test it later, but there is no doubting the effort put into the effects and code ...
- Thu Nov 13, 2014 8:38 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: "ARCHIE" [Release 1]
- Replies: 76
- Views: 42255
Re: "ARCHIE" [Release 1]
bump for release 1. hopefully it doesn't explode too much.
NO DEVELOPMENT BUILDS FOR NOW! THANKS~
NO DEVELOPMENT BUILDS FOR NOW! THANKS~
- Mon Nov 10, 2014 5:44 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: "ARCHIE" [Release 1]
- Replies: 76
- Views: 42255
Re: "ARCHIE" [WIP] [vid]
bump for trailer on first page and in this post. will be out either tomorrow or this week at the very latest. we're running out of time, alpha 1.
- Sun Oct 26, 2014 11:03 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: "ARCHIE" [Release 1]
- Replies: 76
- Views: 42255
Re: "ARCHIE" [WIP] [vid]
Out of curiosity, will this lynchian wad have a semblance of gameplay (of anykind, not necessarily doom) or is this going to be more of an interactive experience like say for example Yume Nikki? Not saying anything bad here, I just want to know what expect. Great stuff by the way, I'm a huge fan ...
- Thu Oct 23, 2014 10:22 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: "ARCHIE" [Release 1]
- Replies: 76
- Views: 42255
Re: "ARCHIE" [WIP] [vid]
schizophrenia outside of the same boring social game of saying I'm not angry or the same tired ironic comment saying I liked it, I fully encourage saying things like this. you could even start a whole hate campaign against me and I wouldn't be bothered... but you have to have watched the video ...
- Sun Sep 21, 2014 2:42 pm
- Forum: Gameplay Mods
- Topic: EVERYTHING IS MADE OF EXPLODE
- Replies: 5
- Views: 1431
Re: EVERYTHING IS MADE OF EXPLODE
I see you like over the top amounts of explosions. I also like them myself. Link each death sequence to a global ACS which spawns rockets. If you don't know how, use this. for(int i=0;i<1000;i++) { spawnprojectile(0, "Rocket2", random(0,255), random(500,1000), random(-500,500), random(0,1), 0 ...
- Sat Aug 09, 2014 11:24 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: "ARCHIE" [Release 1]
- Replies: 76
- Views: 42255
Re: "ARCHIE" [WIP] [vid]
Wut? ZDoom is the last place to find Doom purists. It's the furthest thing from "Pure Doom" there is! Don't worry, you won't start a fight by placing a project in the Projects thread. :P As for the videos... they were sorta creepy. I like them. :D sorry, I come from a place that is as purist as it ...
- Sat Aug 09, 2014 10:25 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: "ARCHIE" [Release 1]
- Replies: 76
- Views: 42255
Re: "ARCHIE" [WIP] [vid]
The dream demo... holy freaking crap. O_____O too much? too little? what? Lynchian surrealism? Consider me interested. You used camera textures for these? Quite interesting effects. I am very interested on the color singularity thing, how did you achieve it? player set to both a cameratex, and a ...
- Sat Aug 09, 2014 7:33 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: "ARCHIE" [Release 1]
- Replies: 76
- Views: 42255
Re: "ARCHIE" [WIP] [vid]
thank you, and I have updated it.Endless123 wrote:(way on how to link youtube vids properly)
- Sat Aug 09, 2014 6:50 pm
- Forum: TCs, Full Games, and Other Projects
- Topic: "ARCHIE" [Release 1]
- Replies: 76
- Views: 42255
"ARCHIE" [Release 1]
http://s16.postimg.org/r7gjrrzl1/LOGOHALF.png HOWDY. ARCHIE is a high-surrealism modern doom wad with an equally high system requirement. It tells a story about hipsters using technology to create a singularity timesink from which they can never escape, on purpose, and how they affect those around ...