Search found 14 matches

by pez
Mon Dec 01, 2014 1:39 am
Forum: TCs, Full Games, and Other Projects
Topic: "ARCHIE" [Release 1]
Replies: 76
Views: 42255

Re: "ARCHIE" [Release 1]

if you 100% ruin the forum nobody will be able to see your fud! I've got only 98%... Why this mod too cruel to me?! :cry: I've fixed this, you only have to go over 60% or so when it then lets you go to the next area. I should have expected everyone would want to have it say 100%. There's 25 other ...
by pez
Sun Nov 23, 2014 2:54 am
Forum: TCs, Full Games, and Other Projects
Topic: "ARCHIE" [Release 1]
Replies: 76
Views: 42255

Re: "ARCHIE" [Release 1]

A lot of the comments so far are vague as to how far you got in the wad. I'm just curious if you got stuck somewhere or hit a game ending bug in a non-development build. I see a lot of wads on this board get two-page long critique hours after it's up. I'm not going to scream about interpretations ...
by pez
Fri Nov 21, 2014 6:58 pm
Forum: TCs, Full Games, and Other Projects
Topic: "ARCHIE" [Release 1]
Replies: 76
Views: 42255

Re: "ARCHIE" [Release 1]

The RC car level / map7end2 / blue gloomy area had the player start in the wrong place from testing another area out. This has been changed in a new link. If you don't want to re-download, when that map starts use idclip to go all the way to the west most part of the map. You should see the RC car ...
by pez
Mon Nov 17, 2014 12:47 am
Forum: TCs, Full Games, and Other Projects
Topic: "ARCHIE" [Release 1]
Replies: 76
Views: 42255

Re: "ARCHIE" [Release 1]

Found this on the Ubuntu forums map. I'm using the GZDoom version packaged with the mod. That one is intentional, it is a joke or statement on the character, which you probably know by now. It reminds me of "Memento", a film about memory loss, in which the film developers made several errors on ...
by pez
Thu Nov 13, 2014 11:32 pm
Forum: TCs, Full Games, and Other Projects
Topic: "ARCHIE" [Release 1]
Replies: 76
Views: 42255

Re: "ARCHIE" [Release 1]

I have no words. Sitting with this wad for twenty minutes left me with no words. Maybe a few: deranged, abstract, cerebral, warped. It's definitely interesting, in a technical sense. I'll have to sit down and properly test it later, but there is no doubting the effort put into the effects and code ...
by pez
Thu Nov 13, 2014 8:38 pm
Forum: TCs, Full Games, and Other Projects
Topic: "ARCHIE" [Release 1]
Replies: 76
Views: 42255

Re: "ARCHIE" [Release 1]

bump for release 1. hopefully it doesn't explode too much.


NO DEVELOPMENT BUILDS FOR NOW! THANKS~
by pez
Mon Nov 10, 2014 5:44 pm
Forum: TCs, Full Games, and Other Projects
Topic: "ARCHIE" [Release 1]
Replies: 76
Views: 42255

Re: "ARCHIE" [WIP] [vid]

bump for trailer on first page and in this post. will be out either tomorrow or this week at the very latest. we're running out of time, alpha 1.

by pez
Sun Oct 26, 2014 11:03 pm
Forum: TCs, Full Games, and Other Projects
Topic: "ARCHIE" [Release 1]
Replies: 76
Views: 42255

Re: "ARCHIE" [WIP] [vid]

Out of curiosity, will this lynchian wad have a semblance of gameplay (of anykind, not necessarily doom) or is this going to be more of an interactive experience like say for example Yume Nikki? Not saying anything bad here, I just want to know what expect. Great stuff by the way, I'm a huge fan ...
by pez
Thu Oct 23, 2014 10:22 pm
Forum: TCs, Full Games, and Other Projects
Topic: "ARCHIE" [Release 1]
Replies: 76
Views: 42255

Re: "ARCHIE" [WIP] [vid]

schizophrenia outside of the same boring social game of saying I'm not angry or the same tired ironic comment saying I liked it, I fully encourage saying things like this. you could even start a whole hate campaign against me and I wouldn't be bothered... but you have to have watched the video ...
by pez
Sun Sep 21, 2014 2:42 pm
Forum: Gameplay Mods
Topic: EVERYTHING IS MADE OF EXPLODE
Replies: 5
Views: 1431

Re: EVERYTHING IS MADE OF EXPLODE

I see you like over the top amounts of explosions. I also like them myself. Link each death sequence to a global ACS which spawns rockets. If you don't know how, use this. for(int i=0;i<1000;i++) { spawnprojectile(0, "Rocket2", random(0,255), random(500,1000), random(-500,500), random(0,1), 0 ...
by pez
Sat Aug 09, 2014 11:24 pm
Forum: TCs, Full Games, and Other Projects
Topic: "ARCHIE" [Release 1]
Replies: 76
Views: 42255

Re: "ARCHIE" [WIP] [vid]

Wut? ZDoom is the last place to find Doom purists. It's the furthest thing from "Pure Doom" there is! Don't worry, you won't start a fight by placing a project in the Projects thread. :P As for the videos... they were sorta creepy. I like them. :D sorry, I come from a place that is as purist as it ...
by pez
Sat Aug 09, 2014 10:25 pm
Forum: TCs, Full Games, and Other Projects
Topic: "ARCHIE" [Release 1]
Replies: 76
Views: 42255

Re: "ARCHIE" [WIP] [vid]

The dream demo... holy freaking crap. O_____O too much? too little? what? Lynchian surrealism? Consider me interested. You used camera textures for these? Quite interesting effects. I am very interested on the color singularity thing, how did you achieve it? player set to both a cameratex, and a ...
by pez
Sat Aug 09, 2014 7:33 pm
Forum: TCs, Full Games, and Other Projects
Topic: "ARCHIE" [Release 1]
Replies: 76
Views: 42255

Re: "ARCHIE" [WIP] [vid]

Endless123 wrote:(way on how to link youtube vids properly)
thank you, and I have updated it.
by pez
Sat Aug 09, 2014 6:50 pm
Forum: TCs, Full Games, and Other Projects
Topic: "ARCHIE" [Release 1]
Replies: 76
Views: 42255

"ARCHIE" [Release 1]

http://s16.postimg.org/r7gjrrzl1/LOGOHALF.png HOWDY. ARCHIE is a high-surrealism modern doom wad with an equally high system requirement. It tells a story about hipsters using technology to create a singularity timesink from which they can never escape, on purpose, and how they affect those around ...

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