Search found 26 matches

by SenorSkeletor
Wed Dec 10, 2014 5:06 pm
Forum: Gameplay Mods
Topic: REEL HELF
Replies: 20
Views: 2727

Re: REEL HELF

pls maek brutal version pls thank u
by SenorSkeletor
Tue Dec 09, 2014 6:37 pm
Forum: Gameplay Mods
Topic: Your Name: Lieutenant John Doom. Your Mission:
Replies: 1402
Views: 269035

Re: BDJ - grenades, fighting, and fatalities worth doing

Diggin' this so far. Only gripe I have with it is probably the plasma gun sounds. They seem way too quiet, compared to the other sound effects which are loud, booming brutal doom sound effects. I can barely hear it sometimes. Other than that, great mod! Looking forward to seeing more versions of ...
by SenorSkeletor
Sat Aug 30, 2014 6:00 pm
Forum: Abandoned/Dead Projects
Topic: [WIP] Brutal Noise
Replies: 23
Views: 2984

Re: [WIP] Brutal Noise

That is definitely an improvement, although the shell casings don't make much noise when they hit the ground. Perhaps you could make them a little louder? Yeah, I was looking at that. I'm working on replacing the whole thing all together, maybe rework them. Made them quiet because they were way to ...
by SenorSkeletor
Sat Aug 30, 2014 5:05 pm
Forum: Abandoned/Dead Projects
Topic: [WIP] Brutal Noise
Replies: 23
Views: 2984

Re: [WIP] Brutal Noise

After 15 long days and nights, another test has been uploaded. I think we can all agree that this is going to be the worst thing ever, and I'm very aware of that. So if you play this, give me feed back so I can make this horrible experiment into actually something acceptable. Enjoy I guess! :mrgreen:
by SenorSkeletor
Fri Aug 15, 2014 3:39 pm
Forum: Abandoned/Dead Projects
Topic: [WIP] Brutal Noise
Replies: 23
Views: 2984

Re: [WIP] Brutal Noise

Everything has been updated, credits, making it clear that it was a work in progress and all of that. Damn, I'm really sorry about the confusion that went up because I didn't make it clear if it was a WIP. I'm so painfully sorry about that.
by SenorSkeletor
Fri Aug 15, 2014 3:27 pm
Forum: Abandoned/Dead Projects
Topic: [WIP] Brutal Noise
Replies: 23
Views: 2984

Re: Brutal Noise

Might want to add a [WIP] to the title then, since you haven't quite yet replaced everything. Also, you might want to add some credits for the sounds you took, even if you altered them. Working on that right now actually, all sounds I downloaded from have been added in with correct credits. I'm ...
by SenorSkeletor
Fri Aug 15, 2014 3:24 pm
Forum: Abandoned/Dead Projects
Topic: [WIP] Brutal Noise
Replies: 23
Views: 2984

Re: Brutal Noise

So you took the sounds from Brutal Doom... to make a Brutal Doom sound mod? :? No, I just thought I would post my progress on it since it is a work in progress. I didn't want the sounds just to be completely muted, so I used the default perk sound effects. The only things that are added in by me ...
by SenorSkeletor
Fri Aug 15, 2014 3:21 pm
Forum: Abandoned/Dead Projects
Topic: [WIP] Brutal Noise
Replies: 23
Views: 2984

Re: Brutal Noise

I did not take anything from Perks, and thats final. Not everything was changed. The only files I replaced at all and put in were new files that I replaced as of yet, this is my progress: BFGFIRE DSSHELL1 DSSHELL2 DSSHELL3 LOUDPISTOL STGNPUMP DSPISTOL These were all edited by me, I noticed very ...
by SenorSkeletor
Fri Aug 15, 2014 3:14 pm
Forum: Abandoned/Dead Projects
Topic: [WIP] Brutal Noise
Replies: 23
Views: 2984

Re: Brutal Noise

None of perkristian's work was included in my pk3. They just sound very identical, and I think I'll rework them to make them sound less so. I'm sorry, this is a joke right? I listened, and the sounds are exactly the same. If you made them, even if they sounded "very identical" by total coincidence ...
by SenorSkeletor
Fri Aug 15, 2014 3:02 pm
Forum: Abandoned/Dead Projects
Topic: [WIP] Brutal Noise
Replies: 23
Views: 2984

Re: Brutal Noise

None of perkristian's work was included in my pk3. They just sound very identical, and I think I'll rework them to make them sound less so. I'm sorry, this is a joke right? I listened, and the sounds are exactly the same. If you made them, even if they sounded "very identical" by total coincidence ...
by SenorSkeletor
Fri Aug 15, 2014 2:15 pm
Forum: Abandoned/Dead Projects
Topic: [WIP] Brutal Noise
Replies: 23
Views: 2984

Re: Brutal Noise

I see you also included Perkristian's HQ sound effects in there. :P Anyway, I noticed that all of the sound effects are related to Brutal Doom, and I thought Brutal Noise was a cool project name, so I downloaded it thinking it's for Vanilla Doom... Anyways, it's really the same for now. EDIT: In ...
by SenorSkeletor
Fri Aug 15, 2014 3:33 am
Forum: Abandoned/Dead Projects
Topic: [WIP] Brutal Noise
Replies: 23
Views: 2984

Re: Brutal Noise

Ok, new download link third one I put up tonight. Everything is here, smaller file size (12 MB Nearly), doesn't come with BD which was a really bad mistake that a reply(jpalomo) made me realize. To play, just click on your brutal doom v19 pk3 and the Brutal Noise pk3 and drag it to gzdoom, you guys ...
by SenorSkeletor
Fri Aug 15, 2014 3:18 am
Forum: Abandoned/Dead Projects
Topic: [WIP] Brutal Noise
Replies: 23
Views: 2984

Re: Brutal Noise

I haven't tried it out yet but I thought I'd say that I think it's nice to see a sound mod. Most folks go straight into graphics leaving the sound aspect as something usually added to weapons mods or the like. I'll try it out after work. Thanks for sharing. :) Thank ya man, this is my first time ...
by SenorSkeletor
Fri Aug 15, 2014 3:17 am
Forum: Abandoned/Dead Projects
Topic: [WIP] Brutal Noise
Replies: 23
Views: 2984

Re: Brutal Noise

It looks like you packaged the entirety of Brutal Doom along with your sound replacement. I forgot once again. I finished this off late at night so I guess I forgot, possibly due to me being extremely tired. Wanted to check out if I got any replies, so its really late where I am. I'll go ahead and ...
by SenorSkeletor
Fri Aug 15, 2014 12:32 am
Forum: Abandoned/Dead Projects
Topic: [WIP] Brutal Noise
Replies: 23
Views: 2984

Re: Brutal Noise

Hate to be bumping this already, but I just polished and finished the cocking sounds for the shotgun. Didn't include it in the package because it felt off cue and wasn't loud enough to hear. I'll be posting a updated link with it included if you guys want.

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