Search found 4323 matches

by Jimmy
Fri Jun 20, 2025 5:15 am
Forum: General
Topic: Joy of mapping6, E4M11 problem.
Replies: 4
Views: 154

Re: Joy of mapping6, E4M11 problem.

Two issues I'm seeing: - The "b3" tells me you're loading a beta build of the project. The set is out in full on /idgames. Update to this build and see if the problem persists. - Without knowing what precisely the mods you've loaded are doing, I can say pretty confidently that it has to be something ...
by Jimmy
Wed Nov 13, 2024 6:07 pm
Forum: Off-Topic
Topic: The WIP Thread
Replies: 30877
Views: 2144217

Re: The WIP Thread

.+:icytux:+. wrote: Wed Nov 13, 2024 1:48 pm Haven't been mapping in 10 years but decided to jump back on an old project I never finished. I'd love to one day actually finish at least one map in this project.

http://imgur.com/i9gjw6v.png
Yooooo welcome back icytux!
by Jimmy
Sun Oct 20, 2024 9:18 am
Forum: Scripting
Topic: You cannot use clearepisodes in a MAPINFO if you do not define any new episodes after it.
Replies: 7
Views: 420

Re: You cannot use clearepisodes in a MAPINFO if you do not define any new episodes after it.

Check the "adding" lines towards the top of the log, you've loaded your four resource files twice, and everything in the code now has a duplicate, causing the errors.
by Jimmy
Fri Jul 26, 2024 11:50 am
Forum: Graphic/Audio Patches
Topic: [Music] Jimmy's Jukebox -- Seeking dev assistance re:ZScript
Replies: 279
Views: 87061

Re: [Music] Jimmy's Jukebox -- Seeking dev assistance re:ZScript

Sorry about the links in the OP not being secure. This has been corrected.
by Jimmy
Fri May 24, 2024 4:25 am
Forum: Off-Topic
Topic: The WIP Thread
Replies: 30877
Views: 2144217

Re: The WIP Thread

Oh my memory failed me, it was a standalone map to begin with, wasn't it.

Good luck with the project! Excited to play more stuff by you.
by Jimmy
Sat May 18, 2024 6:58 am
Forum: Off-Topic
Topic: The WIP Thread
Replies: 30877
Views: 2144217

Re: The WIP Thread

That's looking incredible. The famous Null Space map from 1024 + Wolfenstein was never a combination I could've imagined! So glad you're still kicking ass, zrrion.
by Jimmy
Thu Jan 04, 2024 6:40 am
Forum: Graphic/Audio Patches
Topic: [Music] Jimmy's Jukebox -- Seeking dev assistance re:ZScript
Replies: 279
Views: 87061

Re: [Music] Jimmy's Jukebox -- Seeking dev assistance re:ZScript

The links in the first post appear to be working for me?
by Jimmy
Wed Aug 09, 2023 1:36 pm
Forum: TCs, Full Games, and Other Projects
Topic: Ismo's Quest
Replies: 2
Views: 2125

Re: Ismo's Quest

Hey Tomi! Can't wait to try this out. I've been revisiting old ZDoom wads from back in the day lately, and your old set Hell Factory has been one of my favorite ones to come back to repeatedly. This looks amazing. What a comeback piece this looks to be. Download link seems to be disabled atm, though!
by Jimmy
Tue Apr 04, 2023 7:47 am
Forum: Levels
Topic: [RELEASED] Spawn 2: Descent of Canopus V1.1
Replies: 27
Views: 7857

Re: [RELEASED] Spawn 2: Descent of Canopus V1.1

This project piqued my curiosity and I sat down to play the first Spawn to begin with, then the second. I've gotten some ways into Spawn 2 now, with a couple of keys under my belt, and I have some thoughts - there are some positive and some negative. I've tried to balance it! I'll start with a ...
by Jimmy
Sun Jan 08, 2023 9:20 am
Forum: Resources
Topic: [Sprites] SoniK.O.Fan's sprites
Replies: 308
Views: 131948

Re: [Sprites] SoniK.O.Fan's sprites

So glad to see you back, churning out masterpieces like it's nothing. Thank you so much for all your hard work!
by Jimmy
Wed Dec 28, 2022 9:41 am
Forum: Levels
Topic: [GZDOOM] BREAK// POINT// - PUBLIC BETA
Replies: 10
Views: 4082

Re: [GZDOOM] BREAK// POINT// - PUBLIC BETA

Why so few views/comments? This mapset is killer and thoroughly deserves more fanfare.

Was extremely fun to work on this track for it, too:

by Jimmy
Sat Jul 30, 2022 8:45 am
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38035
Views: 4645126

Re: [SPRITES] Spriting Carnival!!

NoozeArts wrote:WIP dual rocket launcher thing.
DRPG.png
Damn, looks good as ever! Welcome back!
by Jimmy
Sat Feb 26, 2022 12:32 pm
Forum: Levels
Topic: Dust Devil - GZDoom Map (now on IdGames)
Replies: 6
Views: 2973

Re: Dust Devil (RC1)

Love this! First off, awesome use of GZDoom features. Of particular note are the use of dynamic lights, Doom 64 gradients, the gentle spotlight sprites for the recessed ceiling lamps, and the new teleporter effects, especially the opening portal "cutscene", and the smooth use of models for things ...
by Jimmy
Sat Feb 26, 2022 7:32 am
Forum: Levels
Topic: Mercury Rain
Replies: 6
Views: 3529

Re: Mercury Rain

Glad to hear! Happy that this map is still being enjoyed more than five years after I initially released it. Seems to have made quite a mark.
by Jimmy
Sun Oct 10, 2021 8:06 am
Forum: Levels
Topic: Doom 2 The Way id Did: Released!
Replies: 152
Views: 37417

Re: Doom 2 The Way id Did: Released!

If you're running a mod that's out of date AND that you have modified yourself...

... that ain't a problem with the maps.

:glare:

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