Search found 4325 matches

by Jimmy
Wed Oct 01, 2025 5:12 am
Forum: Off-Topic
Topic: Imgur not viewable in the UK
Replies: 13
Views: 568

Re: Imgur not viewable in the UK

Okay, I enabled Proton VPN and it seems like that might be a solution.

For now as you say. :-|
by Jimmy
Wed Oct 01, 2025 3:44 am
Forum: Off-Topic
Topic: Imgur not viewable in the UK
Replies: 13
Views: 568

Re: Imgur not viewable in the UK

So upset about this. I relied on Imgur entirely for my image hosting and all my project threads here and on Doomworld have hotlinked to my Imgur uploads for the last... decade-and-a-half, maybe?? So they're all kaput. Apparently even getting a VPN might not circumvent this change. MediaLab is up to ...
by Jimmy
Fri Jun 20, 2025 5:15 am
Forum: General
Topic: Joy of mapping6, E4M11 problem.
Replies: 4
Views: 264

Re: Joy of mapping6, E4M11 problem.

Two issues I'm seeing: - The "b3" tells me you're loading a beta build of the project. The set is out in full on /idgames. Update to this build and see if the problem persists. - Without knowing what precisely the mods you've loaded are doing, I can say pretty confidently that it has to be something ...
by Jimmy
Wed Nov 13, 2024 6:07 pm
Forum: Off-Topic
Topic: The WIP Thread
Replies: 30881
Views: 2153735

Re: The WIP Thread

.+:icytux:+. wrote: Wed Nov 13, 2024 1:48 pm Haven't been mapping in 10 years but decided to jump back on an old project I never finished. I'd love to one day actually finish at least one map in this project.

http://imgur.com/i9gjw6v.png
Yooooo welcome back icytux!
by Jimmy
Sun Oct 20, 2024 9:18 am
Forum: Scripting
Topic: You cannot use clearepisodes in a MAPINFO if you do not define any new episodes after it.
Replies: 7
Views: 425

Re: You cannot use clearepisodes in a MAPINFO if you do not define any new episodes after it.

Check the "adding" lines towards the top of the log, you've loaded your four resource files twice, and everything in the code now has a duplicate, causing the errors.
by Jimmy
Fri Jul 26, 2024 11:50 am
Forum: Graphic/Audio Patches
Topic: [Music] Jimmy's Jukebox -- Seeking dev assistance re:ZScript
Replies: 279
Views: 87952

Re: [Music] Jimmy's Jukebox -- Seeking dev assistance re:ZScript

Sorry about the links in the OP not being secure. This has been corrected.
by Jimmy
Fri May 24, 2024 4:25 am
Forum: Off-Topic
Topic: The WIP Thread
Replies: 30881
Views: 2153735

Re: The WIP Thread

Oh my memory failed me, it was a standalone map to begin with, wasn't it.

Good luck with the project! Excited to play more stuff by you.
by Jimmy
Sat May 18, 2024 6:58 am
Forum: Off-Topic
Topic: The WIP Thread
Replies: 30881
Views: 2153735

Re: The WIP Thread

That's looking incredible. The famous Null Space map from 1024 + Wolfenstein was never a combination I could've imagined! So glad you're still kicking ass, zrrion.
by Jimmy
Thu Jan 04, 2024 6:40 am
Forum: Graphic/Audio Patches
Topic: [Music] Jimmy's Jukebox -- Seeking dev assistance re:ZScript
Replies: 279
Views: 87952

Re: [Music] Jimmy's Jukebox -- Seeking dev assistance re:ZScript

The links in the first post appear to be working for me?
by Jimmy
Wed Aug 09, 2023 1:36 pm
Forum: TCs, Full Games, and Other Projects
Topic: Ismo's Quest
Replies: 2
Views: 2176

Re: Ismo's Quest

Hey Tomi! Can't wait to try this out. I've been revisiting old ZDoom wads from back in the day lately, and your old set Hell Factory has been one of my favorite ones to come back to repeatedly. This looks amazing. What a comeback piece this looks to be. Download link seems to be disabled atm, though!
by Jimmy
Tue Apr 04, 2023 7:47 am
Forum: Levels
Topic: [RELEASED] Spawn 2: Descent of Canopus V1.1
Replies: 27
Views: 7909

Re: [RELEASED] Spawn 2: Descent of Canopus V1.1

This project piqued my curiosity and I sat down to play the first Spawn to begin with, then the second. I've gotten some ways into Spawn 2 now, with a couple of keys under my belt, and I have some thoughts - there are some positive and some negative. I've tried to balance it! I'll start with a ...
by Jimmy
Sun Jan 08, 2023 9:20 am
Forum: Resources
Topic: [Sprites] SoniK.O.Fan's sprites
Replies: 310
Views: 136208

Re: [Sprites] SoniK.O.Fan's sprites

So glad to see you back, churning out masterpieces like it's nothing. Thank you so much for all your hard work!
by Jimmy
Wed Dec 28, 2022 9:41 am
Forum: Levels
Topic: [GZDOOM] BREAK// POINT// - PUBLIC BETA
Replies: 10
Views: 4115

Re: [GZDOOM] BREAK// POINT// - PUBLIC BETA

Why so few views/comments? This mapset is killer and thoroughly deserves more fanfare.

Was extremely fun to work on this track for it, too:

by Jimmy
Sat Jul 30, 2022 8:45 am
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38050
Views: 4675229

Re: [SPRITES] Spriting Carnival!!

NoozeArts wrote:WIP dual rocket launcher thing.
DRPG.png
Damn, looks good as ever! Welcome back!
by Jimmy
Sat Feb 26, 2022 12:32 pm
Forum: Levels
Topic: Dust Devil - GZDoom Map (now on IdGames)
Replies: 6
Views: 3002

Re: Dust Devil (RC1)

Love this! First off, awesome use of GZDoom features. Of particular note are the use of dynamic lights, Doom 64 gradients, the gentle spotlight sprites for the recessed ceiling lamps, and the new teleporter effects, especially the opening portal "cutscene", and the smooth use of models for things ...

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