Search found 165 matches

by Kagur
Sat Jun 29, 2024 8:17 am
Forum: Requests
Topic: Resource Request thread *Read 1st post*
Replies: 5967
Views: 660143

Re: Resource Request thread *Read 1st post*

Alright. Thanks VitSm.
by Kagur
Thu Jun 27, 2024 11:56 am
Forum: Requests
Topic: Resource Request thread *Read 1st post*
Replies: 5967
Views: 660143

Re: Resource Request thread *Read 1st post*

Yes! those are what I'm looking for. Would you happen to have the sheet that Blox modified for those?
by Kagur
Wed Jun 26, 2024 8:24 pm
Forum: Requests
Topic: Resource Request thread *Read 1st post*
Replies: 5967
Views: 660143

Re: Resource Request thread *Read 1st post*

Thanks for the links but I couldn't find what I was looking for in that Github. These are the links where the sprites were originally posted but now gone:

viewtopic.php?p=780068#p780068
viewtopic.php?p=780085#p780085
by Kagur
Wed Jun 26, 2024 7:17 am
Forum: Requests
Topic: Resource Request thread *Read 1st post*
Replies: 5967
Views: 660143

Re: Resource Request thread *Read 1st post*

Would anyone know where I can find Raymoohawk's sprite resources from 2014-2016? I'm specifically looking for a pink colored Tyrannosaurus rex sprite sheet he did that was improved upon by Blox from that time.
by Kagur
Tue Oct 27, 2020 11:02 am
Forum: Resources
Topic: converting 3d rips to Blood style art?
Replies: 1
Views: 1574

converting 3d rips to Blood style art?

So I took the time ripping these 3d models frames to make new stuff for Blood. These are basically new FPS frames for the beast mode transformation for Caleb that was scrapped from the alpha version. Original rips https://i.postimg.cc/zVjyRP1x/Blood-Beast-FPS.png Beast color scheme https://i.postimg ...
by Kagur
Wed Sep 23, 2020 11:43 am
Forum: Gameplay Mods
Topic: Spawn: Path to Damnation v1.3 (14/03/21)
Replies: 114
Views: 36053

Re: Spawn: Path to Damnation (v1.0c) POLL ADDED

Well, well someone finally took the initiative to make a spawn mod. I have a resource page that you may find interesting:

viewtopic.php?t=60849&p=1059918

Also, I believe the chain whip was made by Hornet Zero.
by Kagur
Wed Jun 17, 2020 2:04 pm
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38035
Views: 4644977

Re: [SPRITES] Spriting Carnival!!

WIP Maul-less Maulotaur, a.k.a Minotaur. I'm surprised no one has attempted making something like this, but then again, his maul carrying hand is difficult to replace. I might try giving him a custom death animation too.

Image
by Kagur
Wed Jun 17, 2020 9:48 am
Forum: Gameplay Mods
Topic: Hexen 2 PlayerClasses Porting on GZDOOM Zandronum
Replies: 5
Views: 2857

Re: Hexen 2 PlayerClasses Porting on GZDOOM Zandronum

Hey there. This looks really nice. Any chance you were going to add stuff from Heretic 2? Because I have done extensive work on porting Corvus and the other enemies from that game, but alone by myself, this is a colossally massive and difficult task.
by Kagur
Tue Jun 16, 2020 12:33 am
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38035
Views: 4644977

Re: [SPRITES] Spriting Carnival!!

As in texture painting? or is it vertex painting?
by Kagur
Mon Jun 15, 2020 9:03 pm
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38035
Views: 4644977

Re: [SPRITES] Spriting Carnival!!

Nash wrote:

GZ Silent Hill?
Hey Nash, did you make that in Blender? If yes, how did you color and texture that model?
by Kagur
Fri Jun 05, 2020 2:10 pm
Forum: General
Topic: Doomsday particle system [Heretic]
Replies: 6
Views: 866

Re: Doomsday particle system [Heretic]

Thanks for the responses. The author Andrew MRX is actually a registered member here and I sent him a PM regarding this.
by Kagur
Thu Jun 04, 2020 9:47 pm
Forum: General
Topic: Heretic 2 assets for Gzdoom?
Replies: 4
Views: 836

Re: Heretic 2 assets for Gzdoom?

Sorry to bump this thread back up again, but would anyone know where the power up shrines are stored?

I searched them up in the maps (bsp files) and model folders and surprisingly couldn't find anything.
by Kagur
Tue Jun 02, 2020 10:58 pm
Forum: General
Topic: [SPRITES] Spriting Carnival!!
Replies: 38035
Views: 4644977

Re: [SPRITES] Spriting Carnival!!

If the Time bomb of the ancients was an FPS weapon instead of an item artifact in Heretic.
by Kagur
Mon Jun 01, 2020 11:49 am
Forum: General
Topic: Doomsday particle system [Heretic]
Replies: 6
Views: 866

Re: Doomsday particle system [Heretic]

The thing is that I have not seen any mod before that had special effects that are that dynamic (especially with how the sparks fly out when using the Dragon Claw or the phoenix rod). I'm not sure if its because of the reshade addon to that mod or the way the particles fly out with that much 3d ...
by Kagur
Sun May 31, 2020 10:09 pm
Forum: General
Topic: Doomsday particle system [Heretic]
Replies: 6
Views: 866

Doomsday particle system [Heretic]

So I was watching this video: https://www.youtube.com/watch?v=Pz5qVdyPBqo from this thread: https://talk.dengine.net/discussion/2450/heretic-blood-amp-magic-particle-mod and I really wanted to experience those awesome particle effects like in the video. I downloaded Doomsday 2.2.2 x64 and tried to ...

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