beuitiful! i would love to see a version with the original headHMNuke93 wrote:
Still needs some touch-ups, but i'm pleased with the results.
Search found 1125 matches
- Tue Feb 21, 2017 9:21 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38041
- Views: 4657113
Re: [SPRITES] Spriting Carnival!!
- Tue Jan 24, 2017 3:00 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38041
- Views: 4657113
Re: [SPRITES] Spriting Carnival!!
will the strightjacket untangle to reveal super long arms? 

- Mon Jan 23, 2017 7:32 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38041
- Views: 4657113
Re: [SPRITES] Spriting Carnival!!
nice 
i specially like the v0rt, it reminds me a bit of gedachtnis from fireball

i specially like the v0rt, it reminds me a bit of gedachtnis from fireball
- Tue Jan 17, 2017 7:49 pm
- Forum: Off-Topic
- Topic: What remains to be done for Freedoom?
- Replies: 81
- Views: 5242
Re: What remains to be done for Freedoom?
freedoom maps dont really matter that much, the music, sounds and graphics are what matter, and a lot of that still needs to be made or improved. incidently part of that is my fault since i've been slacking on the sprite side of things so yeah the project still has a long way to go I actually feel ...
- Tue Oct 18, 2016 1:17 am
- Forum: Levels
- Topic: freedoom E1M1 remake. PRBOOM SUPPORT
- Replies: 13
- Views: 2078
Re: freedoom E1M1 remake. PRBOOM SUPPORT
wildweasel you should now that zerthex got banned from doomworld for constant shitposting on the freedoom section, hopefuly he has reformed, but from his previous behaviour i doubt it
- Sun Oct 02, 2016 5:50 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38041
- Views: 4657113
Re: [SPRITES] Spriting Carnival!!
attempt to make nukeptyle's design more renderer friendly

i probably have to make the skin shadows less dark

i probably have to make the skin shadows less dark
- Wed Sep 28, 2016 7:31 pm
- Forum: Off-Topic
- Topic: New Member Introductions
- Replies: 794
- Views: 202816
Re: New Member Introductions
welcome to the forums arborix 

- Fri Aug 26, 2016 11:10 am
- Forum: General
- Topic: Most hated Doom enemy in your book?
- Replies: 15
- Views: 1524
Re: Most hated Doom enemy in your book?
i used to hate chaingunners and lost souls, but now i dont hate any of the monsters, since they can all be used efectively by a skillled mapper
- Wed Aug 17, 2016 12:15 am
- Forum: TCs, Full Games, and Other Projects
- Topic: [TECHDEMO] ░s▒ᴡ░ᴄ▒s░ɴ▒s░s▒s░
- Replies: 101
- Views: 15228
Re: [TECHDEMO] ░s▒ᴡ░ᴄ▒s░ɴ▒s░s▒s░
this thing is awesome, but could someone explain what fat sky rendering is? the commoners like me dont understand XD
- Mon Aug 15, 2016 11:58 pm
- Forum: Off-Topic
- Topic: The Still New What Did You Last Do Thread
- Replies: 29603
- Views: 1528509
Re: The New What Did You Last Do Thread
anyone got a link to the pokemon fangame that got taken down? or to the metroid one?
- Sun Aug 14, 2016 12:53 am
- Forum: General
- Topic: discuss your fun monster ideas
- Replies: 64
- Views: 6896
Re: discuss your fun monster ideas
i was thinking about robots built by the uac, think things like drones, big dog robot, legged squad support system , petman and AT-ST's. they would usually be inactive, but when you hit use on them they would activate and help you fight against the demons. if however you picked a magic based powerup ...
- Mon Aug 08, 2016 4:22 pm
- Forum: Abandoned/Dead Projects
- Topic: Hideous Destructor 4.10.0b
- Replies: 8564
- Views: 1093278
Re: Hideous Destructor [last update dated August 8, 2016]
been playing plenty of HD with nerve.wad lately, and loving every minute of it, even tho i am still on the second map XD i was wondering if it was posible to add something like the cornershot, if it's not already in, is something like that posible? if so i think it could useful since cover is used ...
- Sun Aug 07, 2016 4:46 pm
- Forum: General
- Topic: [SPRITES] Spriting Carnival!!
- Replies: 38041
- Views: 4657113
Re: [SPRITES] Spriting Carnival!!
http://i.imgur.com/lEW5OEx.png http://i.imgur.com/YaiEh9X.png Baked the light and shadows onto the texture, put it through that Prisma app. Looks neat, but the resulting sprites are awful. http://i.imgur.com/nbGD11a.png However, sending the renders that would be used for sprites through Prisma and ...
- Tue Aug 02, 2016 9:51 pm
- Forum: General
- Topic: discuss your fun monster ideas
- Replies: 64
- Views: 6896
Re: discuss your fun monster ideas
Wraith - a variation of imp that, instead of throwing a missile, sucks/pulls a globdule of health out of the player, which travels towards the imp, empowering its hitpoints (& dmg?) on impact. If you kill the imp that sucked the life globdule before it reaches home, or catch up to the globdule by ...
- Tue Jul 26, 2016 2:21 pm
- Forum: General
- Topic: discuss your fun monster ideas
- Replies: 64
- Views: 6896
Re: discuss your fun monster ideas
A Pain Elemental that spits spawn cube spawners that can't be killed. i like it, but the unkillable spawned monsters should die when the elemental dies i wonder how balanced a regular p elemental would be if it took the lost souls with it when killed? it woul certainly be more popolar among players ...