[Fixed] Patrol Points Don't Work

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Topic review
   

Expand view Topic review: [Fixed] Patrol Points Don't Work

by randi » Sat Nov 20, 2004 8:52 pm

Fixed.

[.94] Patrol Points Don't Work

by Cyb » Fri Nov 19, 2004 5:31 pm

quickest example I can think of offhand is map01 of Massmouth2... monsters will walk to the first patrol point just fine but when they get there they stop and never move again. I thought it might be a delay issue (thinking a delay 0 zero is infinite) but it doesn't matter what the second arg of the patrol point is, the monster will never move past the first one.

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