Doom Alpha, Beta and Press Release support?

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Re: Doom Alpha, Beta and Press Release support?

by Cire » Sat Mar 16, 2013 12:04 am

You can get Doom press IWAD to work in ZDoom (although with a few bugs) by converting the Graphics in Slade to Doom format and adding an empty E1M1 lump.

Re: Doom Alpha, Beta and Press Release support?

by Virtue » Tue Aug 21, 2012 11:16 am

Gez wrote:That's mostly for dehacked compatibility with MBF. Actually supporting the press release beta itself would require a new gametype.



Anyway, it would be possible (I even have some code somewhere to let ZDoom load the old patch formats), but it would be of very, very limited use. Loading the alphas would be even more nigh-useless.
True, I was meaning for completeness sakes really, Ive never been able to complete the press release as its so damn difficult without mouse support, custom controls etc

Re: Doom Alpha, Beta and Press Release support?

by Gez » Mon Aug 20, 2012 2:35 am

That's mostly for dehacked compatibility with MBF. Actually supporting the press release beta itself would require a new gametype.



Anyway, it would be possible (I even have some code somewhere to let ZDoom load the old patch formats), but it would be of very, very limited use. Loading the alphas would be even more nigh-useless.

Re: Doom Alpha, Beta and Press Release support?

by Xtyfe » Sun Aug 19, 2012 5:19 pm

If I recall, ZDoom has some support for beta and press release stuff. Beta lost soul, and the beta bfg, press release score items

Doom Alpha, Beta and Press Release support?

by Virtue » Sun Aug 19, 2012 5:14 pm

This will probably get no'd but how difficult would it be to support the pre-release games? Most specifically the Press Release, as that has significant differences to the original game, It would be cool to play it via Zdoom, any chance of this in the future?

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