by NeuralStunner » Wed Jun 22, 2011 9:45 pm
Okay, tested the original map and found what you described.
Made a copy and deleted ZNODES, so GZDoom can generate its own. Had to NoClip momentarily to even get past the exit line, but once inside, walls were fine.
Made a second copy and rebuilt the nodes with my usual options (-Xgzrc). Results were the same as with no pre-built nodes at all. Which options are you using?
(As an aside: Saw one serious HOM with one of your slopes, around 3280,-1340. It seems to be malformed.)
Okay, tested the original map and found what you described.
Made a copy and deleted ZNODES, so GZDoom can generate its own. Had to NoClip momentarily to even get past the exit line, but once inside, walls were fine.
Made a second copy and rebuilt the nodes with my usual options (-Xgzrc). Results were the same as with no pre-built nodes at all. Which options are you using?
(As an aside: Saw one serious HOM with one of your slopes, around 3280,-1340. It seems to be malformed.)