by Enjay » Sun Jun 29, 2008 2:00 pm
Originally reported over at the GZdoom forum
http://forum.drdteam.org/viewtopic.php?t=3353
And I quote:
Graf Zahl wrote:Please repost this with the screenshot at the ZDoom forum. This is a bug in the newly added sound code. The screenshot should be enough for Randy to see what's going on. I won't touch this code myself until I understand it better.
Originally reported over at the GZdoom forum
http://forum.drdteam.org/viewtopic.php?t=3353
And I quote:
[quote="Enjay"]http://www.doomworld.com/idgames/?id=15313
I'd been playing this WAD for a bit and had saved a number of times, and died a few times and reloaded too, when, on getting killed by a Spectre, I got a crash. I restarted GZdoom and tried to load my save game and immediately the game crashed again. So, my guess it's a corrupted savegame problem of some sort. I've attached a crash log and the save game. In case it's relevant, my saving had been done by hitting F6 (quicksave).
Here's what I get from a debug build when trying to load the attached save.
[spoiler][img]http://img27.picoodle.com/img/img27/4/6/29/f_crashm_e51fddd.jpg[/img][/spoiler][/quote]
[quote="Graf Zahl"]Please repost this with the screenshot at the ZDoom forum. This is a bug in the newly added sound code. The screenshot should be enough for Randy to see what's going on. I won't touch this code myself until I understand it better.[/quote]