by Muleke_Trairao » Sat Jun 04, 2022 4:01 am
Hi there!
So, I decided to try out Shaky Grounds (
https://www.moddb.com/mods/shaky-grounds), which is a custom episode for EDuke32, on Raze just to see if it would run. The first map loaded up fine. In the beginning of it, you're supposed to run from the collapsing ceilings of the building and eventually get to a vent. You are able to break the cover and crouch to get in.
However, as soon as you drop down, you can't duck through this passage:
It's like Duke doesn't crouch all the way down, so you can't pass through that. I have tested the map on EDuke32 and it's possible to crouch under that passage just fine, so I assume Raze has some kind of crouch height bug. I'm not really sure, I'm no expert.
AFAIK, this doesn't happen in the original maps while running the game on Raze.
I am just starting to try out custom content on Raze, so I'm not sure if this happens in other custom maps.
Could this be looked into? Thanks!
Hi there!
So, I decided to try out Shaky Grounds (https://www.moddb.com/mods/shaky-grounds), which is a custom episode for EDuke32, on Raze just to see if it would run. The first map loaded up fine. In the beginning of it, you're supposed to run from the collapsing ceilings of the building and eventually get to a vent. You are able to break the cover and crouch to get in.
[attachment=1]Duke_0000.jpg[/attachment] However, as soon as you drop down, you can't duck through this passage:
[attachment=0]Duke_0001.jpg[/attachment] It's like Duke doesn't crouch all the way down, so you can't pass through that. I have tested the map on EDuke32 and it's possible to crouch under that passage just fine, so I assume Raze has some kind of crouch height bug. I'm not really sure, I'm no expert.
AFAIK, this doesn't happen in the original maps while running the game on Raze.
I am just starting to try out custom content on Raze, so I'm not sure if this happens in other custom maps.
Could this be looked into? Thanks!