by Gez » Sun Oct 17, 2021 4:57 pm
Especially given that there's actually four separate game engines under the hood (one for Duke 3D/Redneck/NAM/GI, another for Blood, a third for Shadow Warrior, and the fourth for Powerslave/Exhumed). It's not like in GZDoom where Doom, Heretic, Hexen, Strife, and the rest all use the same engine. So that means that multiplayer in Raze would require basically four times the work!
Especially given that there's actually four separate game engines under the hood (one for Duke 3D/Redneck/NAM/GI, another for Blood, a third for Shadow Warrior, and the fourth for Powerslave/Exhumed). It's not like in GZDoom where Doom, Heretic, Hexen, Strife, and the rest all use the same engine. So that means that multiplayer in Raze would require basically four times the work!