once upon a time in September 2003, I posted the textures from the Doom2 Retexturing Project as a doom-compatible WAD. Quite some time passed then and eventually, the files disappeared, and I also changed my vhost name.
After some posts were made in Autumn 2005 (looks like I missed the ones from 2004), I wanted to redo the conversion to Doom, but I found the page originally carrying the texture pack to be offline (read: 404). Eventually, I got a copy of the package in the last corners of the dark internet, and so were able to complete the task, this time taking into account some new features added in 2.0.48-.51, so that the following texture pack can be loaded with any wad, in any order.
So here it is, enjoy it. You will be wanting the "doom_textures_wad.zip" file.
There is also doom_textures_src.zip, which is a copy of the "lost" 20031001_doom2.zip that is mentioned in the history caches of webpages of search engines. I cannot validate its authenticity (md5, etc.) but it seems complete with all the .txt files that you do not find in other packages like the jdoom tex pack.
The textures have been reduced to 8-bit doom-format-texture (no pngs sadly) and 256² flats since that is what standard ZDoom can only handle. I have put a lot of effort in the color conversion, as some textures definitely look better when applied using the Error Diffusion method. However, it looks damn good, even in GL mode.
A few screenshots
Big wish: If someone can get me the also-lost Heretic and Hexen texture packs (originally here, now also 404), I would be most grateful to provide a ZDoom'ified version too. I could not yet find them, not even in the "dark" area of the 'net.
EDIT (again): I have found them. Surprisingly, faster than the Doom ones
