Ultimate Torment & Torture (New Screens p.26)
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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I dont need GZdoom, do I> It doesnt work correct for my comp. BTW, you maps are HUGE O_O.Tormentor667 wrote:It is on my website (under Doom -> Maps And Mods -> TNT Series) and in the /idgames archive (although these are outdated).
BTW: Eriance, as one hand washes the other, I have a question for you, I sent you a PM!
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The GZDoom FAQ wrote:
Q: I can't use or don't like OpenGL rendering. Is this still worth the download?
Sure. GZDoom still contains the complete software renderer. The only limitations are that you can't use 3D floors, dynamic lights, Q2 style skyboxes and True color textures. In effect you get ZDoom with all the bug fixes and non-renderer specific new features. That includes complete .96x DECORATE support including inventory items and weapons. As of version 0.9.28 it is possible to disable the entire OpenGL subsystem in the menu so that the engine behaves as if it wasn't there at all.
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Looks pretty damn awesome. I need to fully utilize the Stacked sectors function. I played your TNT1 and seemed to have found a bug. I'm not sure if it's been reported yet.
In the upper floor, where the two small libraries are. After you go into the first one, kill the archvile, a second wall opens. IN there are 2 archviles. The door is supposed to close when in, but I decided to lure them out into the first library because it's easier to kill one at a time. So I didint go into the second part. I killed them both, and walked in the room to get the blue skull. The wall closed behind me and wouldnt open. There are no switches to open it that I can see. Maybe you inteneded me to kill the two archviles after I walk in the room and the wall behind me close?
In the upper floor, where the two small libraries are. After you go into the first one, kill the archvile, a second wall opens. IN there are 2 archviles. The door is supposed to close when in, but I decided to lure them out into the first library because it's easier to kill one at a time. So I didint go into the second part. I killed them both, and walked in the room to get the blue skull. The wall closed behind me and wouldnt open. There are no switches to open it that I can see. Maybe you inteneded me to kill the two archviles after I walk in the room and the wall behind me close?
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