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Okay, I could not resist, I am honest! All these screenshots are from familiar places out of TNT1
I am about 50% finished with revising the old TNT1, mostly with ideas I had before but I couldn't add because of limitations of the ZDoom engine or limitations of my skills. And just in case you are looking for something new: I haven't added anything new to TNT1 yet and it won't be much at all that is new, because I want it to stay as it was supposed to be, just bringing it to a average level of mine by adding detail, effects and working on gameplay!
Very good looking indeed. I'm already having horrible flashbacks to those archies in the libraries...
Also woohoo, T667.de is finally back online (about time )! I was hoping to read the detailing guide again for more stuffs on mapping... lawl, I love how the Project ticker shows all but one (TNT4) project due to be released in 2005.
wow wow wow. I gotta learn how to do these Zdoom tricks. In that 2nd screenshot, with the baron, that metalic bar floor with the water under it as another floor. Is that also stacked sectors? Or is it something else?