ZDoom 2.0.98 Bugfixing bugfix release
Moderator: GZDoom Developers
- The Ultimate DooMer
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Now do you understand why I don't like OpenGL? There's hundreds of different card/driver combinations and it's unpredictable as to which games work/don't work/crash etc. on which ones. And if you try to update the card and/or drivers you could screw up other games etc. (which was what caused all the trouble I used to have with it)
Besides, who says there's gonna be monsters inside them?
Nothing wrong with those, they're a rather impressive feat of fake 3D engineering.Graf Zahl wrote:Please don't tell me you are making more of these highly annoying buildings where you can't see what's attacking you from the inside.
Besides, who says there's gonna be monsters inside them?
- Graf Zahl
- Lead GZDoom+Raze Developer
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The Ultimate DooMer wrote: Nothing wrong with those, they're a rather impressive feat of fake 3D engineering.
Most people I talked to called them 'crude hacks'.
You have a rather high threshold for glitchy effects so you may not notice it but there are those who think it's bad mapping practice to abuse an engine that much.
- The Ultimate DooMer
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I'd question that they were "true 3D" but in software mode, of course there is no other way. However, genuine 3D is amazingly simple to use (I've been playing with it recently. I was concerned it might be complex, but it just isn't) and of course the results are better because it actually is 3D.The Ultimate DooMer wrote:how else can you achieve a true 3D
However, if you can't/don't want/don't like OpenGL, well - your decision of course.
- Graf Zahl
- Lead GZDoom+Raze Developer
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The Ultimate DooMer wrote:Yes they're held together with sticky tape and plaster some times (especially the back-to-back one I did in map 10 of SSD) but how else can you achieve a true 3D building in ZDoom?
It took me an hour alone to fix this particular spot with 3D-floors. Replacing all those hacks and the skybox windows required 2 days of work total but now my personal version of SSD is much better than the original!
- The Ultimate DooMer
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- Graf Zahl
- Lead GZDoom+Raze Developer
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Maybe there is a solution. Since you are saying that you can run Doomsday, could you tell me what graphics mode (resolution, bit depth and refresh rate) you are using there?
Also could you post the entire startup log?
But I can promise you now that with your old card you will never get satisfactory GL support. It is just missing some features that are required to handle all of ZDoom's enhanced features (like skyboxes, sector stacks or mirrors.)
Also could you post the entire startup log?
But I can promise you now that with your old card you will never get satisfactory GL support. It is just missing some features that are required to handle all of ZDoom's enhanced features (like skyboxes, sector stacks or mirrors.)
- The Ultimate DooMer
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- The Ultimate DooMer
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- Joined: Tue Jul 15, 2003 5:29 pm
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Spoiler: GZDoom
Last edited by The Ultimate DooMer on Sat Nov 19, 2005 8:43 am, edited 1 time in total.
- TheDarkArchon
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- The Ultimate DooMer
- Posts: 2109
- Joined: Tue Jul 15, 2003 5:29 pm
- Location: Industrial Zone