
sp_simp.zip 7MB
sp_simp.txt
Hooray for cross-forum pimping.
TheDarkArchon wrote:May Not Run With... : Any ZDoom-based engines (GZDoom, Skulltag,
ZDaemon)
GZDoom runs it fine
EDIT: The boss music sounds familiar. Where is it from?
Spoiler:
AgentSpork wrote:TheDarkArchon wrote:May Not Run With... : Any ZDoom-based engines (GZDoom, Skulltag,
ZDaemon)
GZDoom runs it fine
EDIT: The boss music sounds familiar. Where is it from?
Well, I just didn't bother to test it in GZDoom to see if it'd work fine..
Well, actually, two of the five maps in those wads were removed from the final product.. so no, not much is really the same.. and there's about 17 other maps as well!Hirogen2 wrote:This is not the same as Simp1 - 3?
Graf-Zahl wrote:MAP20 has a visual bug. But that's a bug in the engine, not the WAD and will be fixed for the next version. So far I played through the first 6 maps and encountered no problems. It would be nice if you could remove GZDoom from 'may not run with'. There is really nothing in this WAD that breaks an OpenGL renderer.
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