Hello. I am having trouble recreating the lighting shown in this pic "Untitled2" (video is from 3 years ago. BD Platnium+GZdoom
The current setup I have is the latest UZDoom, and any form of Brutal Doom (Arthurs, Platnium, BDv22) I use the same settings/mods, and the lighting looks like this,"badlights"
I've tried messing with Dynamic lights, DarkDoomZ, Map Enhancements, DHTP packs. I'm wondering if the lighting in "Untitled2" is just how the lighting used to be in old GZDoom builds? I just can't seem to recreate this kind of lighting. Does anyone have any expertise in this? Thank you.
Need an expert in DOOM lighting
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RandomDguy
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Need an expert in DOOM lighting
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axredneck
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Re: Need an expert in DOOM lighting
I see that lights in Untitled2 have bigger radius than in BadLights. Also shadow maps are probably turned off in BadLights.
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phantombeta
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Re: Need an expert in DOOM lighting
The second screenshot is using PBR materials and claims to be using either Relighting or ReLite, both of which significantly change the lighting.
The built-in dynamic lights that come with G/UZDoom also don't look like your first screenshot, they're too small, bright and saturated compared to the built-in ones, so you must be loading some mod that includes those.
The built-in dynamic lights that come with G/UZDoom also don't look like your first screenshot, they're too small, bright and saturated compared to the built-in ones, so you must be loading some mod that includes those.
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hitmanx
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Re: Need an expert in DOOM lighting
I swear I've had this problem before and I think it was something in my .ini file.
If you delete or rename your uzdoom.ini/gzdoom.ini file does the problem go away?
If you delete or rename your uzdoom.ini/gzdoom.ini file does the problem go away?