Hello all. I'm trying to find out if it is possible to effectively use voxels to simulate first-person weapons and actions. I'm already familiar with the creation of voxels, but unsure insofar the plausibility of weapon animations & first-person actions like you might see in other games or ZDoom mods using mesh structured animations.
If this is possible, i'd like to know the best course of action upon which i should go about doing this. Thank you!
1st Person Voxel Animation - Is It Possible?
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Re: 1st Person Voxel Animation - Is It Possible?
It's possible of course, but converting the voxel object to a proper model and using that is generally preferable.
If you want it to look 100% like voxels (using actual voxels or a converted model), you would restrict the animation to changing the complete model for every frame of your actor state.
If you want it to look 100% like voxels (using actual voxels or a converted model), you would restrict the animation to changing the complete model for every frame of your actor state.