The Inquisitor IV (UZDoom/GZDoom)
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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DorkSwoles
- Posts: 11
- Joined: Fri Feb 28, 2025 9:41 am
- Operating System Version (Optional): Windows 11
- Graphics Processor: nVidia with Vulkan support
Re: The Inquisitor IV (UZDoom/GZDoom)
Finished this the other day, had an absolute blast playing it. Keep up the good work!
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Shatter-Thought[V-4]
- Posts: 166
- Joined: Tue Apr 06, 2021 8:21 pm
- Graphics Processor: Not Listed
Re: The Inquisitor IV (UZDoom/GZDoom)
I've been enjoying your mod VERY much, but I am stuck on the quest to find the magical contract for the butler.
Edit: Scratch that question I had, I turned up the volume and heard the sound effect that clued me in to where the objective was, contract found, no worries!
It has been tons of fun, and I enjoyed using the Lightning Storm spell in The Wilderness a ton, worked great!
Edit: Scratch that question I had, I turned up the volume and heard the sound effect that clued me in to where the objective was, contract found, no worries!
It has been tons of fun, and I enjoyed using the Lightning Storm spell in The Wilderness a ton, worked great!