This is MAP01 from Doom 64 with new textures and scripting. It is meant to coincide with the newest SPZ Archive Tool being able to extract these maps. Use with the Doom2 IWAD.
https://imgur.com/gallery/doom-64-map01-redux-gHA545V
Doom 64 MAP01 Redux
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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SPZ1
- Posts: 397
- Joined: Wed Aug 02, 2017 3:01 pm
- Location: Illinois
Doom 64 MAP01 Redux
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