Detect when other actor teleports
Posted: Mon May 19, 2025 5:38 pm
Is there any way to have one actor detect when another actor teleports? I asked for help on a grappling hook a little while ago, and while that's been going well, I can't solve this issue of the hook staying attached to the same point when the player teleports.
I know MetaDOOM has their own version of the meathook, so I checked to see how they handle this, and they seem to use a PreTeleport override on the super shotgun, but that isn't working for me and I don't know why.
I know MetaDOOM has their own version of the meathook, so I checked to see how they handle this, and they seem to use a PreTeleport override on the super shotgun, but that isn't working for me and I don't know why.