Restoring an Ancient City Doom Map

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Blahaj13
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Restoring an Ancient City Doom Map

Post by Blahaj13 »

I want to see people's creativity shine in Doom Builder, so I made a map that's part an ancient city called Churanj (Cher-range-ah). So people get to get creative with restoring it.

Rules
-----------------
1. You can expand it a bit if absolutely necessary.
2. Don't remove structures
That's it for the rules.

Download Link:
https://drive.google.com/file/d/1Gv0NFF ... drive_link
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Enjay
 
 
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Re: Restoring an Ancient City Doom Map

Post by Enjay »

OK, I can see that there is a fairly small starting area of a map here (so far so good) but is this just a "finish my map for me" kind of deal or what?

Like, how do you intend to coordinate mutliple contributors? What will happen to the map once it's done? etc.
Blahaj13
Posts: 2
Joined: Sat Dec 07, 2024 8:29 am
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11

Re: Restoring an Ancient City Doom Map

Post by Blahaj13 »

Enjay wrote:
> OK, I can see that there is a fairly small starting area of a map here (so
> far so good) but is this just a "finish my map for me" kind of
> deal or what?
>
> Like, how do you intend to coordinate mutliple contributors? What will
> happen to the map once it's done? etc.

Yes, but restore the buildings.
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