Hi all -
I have been working on a mod and I'm running into an issue.
I have successfully imported md3 models as weapons and am attempting to get a camera texture defined in ANIMDEF to show up to no avail.
I did however get the texture to draw on screen (using RenderUnderlay/EventHandler), but that is not end goal.
Any thoughts are appreciated.
Camera Texture on PSprite
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)