Hello everyone,
I'm currently working on a project using ZScript version 4.3.3 and exploring the possibilities with custom classes. I've been trying to understand the usage of special class options but I'm a bit lost when it comes to applying them effectively.
Would anyone be able to provide a simple example demonstrating how to use some of the special class options? For instance, how to define unique behaviors or properties for a custom class using these options.
Any guidance, examples, or tips would be greatly appreciated. Thanks in advance!
RandomSpawner adding spawning conditions
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)