I don't know if I lack rhythm or something malfunctioned but I kept dying again and again on it.
Rhythm game was implemented using ACS so I figured: I'll just kill the script from the console. But apparently there are no console commands to kill an ACS script. So I've created a mod that is able to kill them.
Mod adds following aliases:
Code: Select all
ACS_Execute script mapnum arg1 arg2 arg3
ACS_Suspend script mapnum
ACS_Terminate script mapnum
ACS_LockedExecute script mapnum arg1 arg2 lock
ACS_LockedExecuteDoor script mapnum arg1 arg2 lock
ACS_ExecuteWithResult script arg1 arg2 arg3 arg4
ACS_ExecuteAlways script mapnum arg1 arg2 arg3
ACS_NamedExecute script mapnum arg1 arg2 arg3
ACS_NamedSuspend script mapnum
ACS_NamedTerminate script mapnum
ACS_NamedLockedExecute script mapnum arg1 arg2 lock
ACS_NamedLockedExecuteDoor script mapnum arg1 arg2 lock
ACS_NamedExecuteWithResult script arg1 arg2 arg3 arg4
ACS_NamedExecuteAlways script mapnum arg1 arg2 arg3
ACS_ScriptCall script arg1 arg2 arg3 arg4
Download: PR ACS Tool