[Singleplayer Map] Toxic Citadel

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DonDevRed
Posts: 49
Joined: Sat Nov 14, 2020 6:32 pm
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia with Vulkan support

[Singleplayer Map] Toxic Citadel

Post by DonDevRed »

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Something is amiss at an old citadel. Toxic ooze comes from the grates, contaminating the waters below it, and killing the vegetation of the surrounding lands. Your mission is to enter this reawakened citadel, and deal with what's causing the constant nukage production before its contamination spreads further.
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This is another map I made to practice using Ultimate Doom Builder, this time using custom assets.

It features 5 main rooms, 3 secrets and a boss battle.

Works with GZDoom, though if you plan on playing with other mods, the ACS scripts will not work if you use monster mods that replace monsters with spawners.

Anyway, that's about it. Have fun.

Additional credit to all additional assets that were downloaded from Realm667, and made by the following:
-Black and Green Textures Pack by Agaures (aka Krumzy)
-DOOM 1 Textures ported by SargeBaldy
-Dead Swamp Trees by Raven Software and Gothic
-Floor and Ceiling Lanterns by Jimmy
-Radioactive Corpses by Yuyu3
-Empty Nukage Barrel by Ghastly_dragon
-Fire Extinguisher by Captain_Toenail
-Pipe Pack by 3DRealms and FuzzyBlaze
-Drog by RaspberryJames, Hexereticdoom, Ganbare-Lucifer and Raven Software
-Divine Shadow by ZZYZX



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DOWNLOADS:

doomworld/idgames: Coming Soon!
ModDb: https://www.moddb.com/games/doom-ii/add ... ic-citadel

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