dpJudas wrote:
These names are horrible since this has nothing to do with "speed" or support for "old systems". What the user is really asked to choose between here is whether he wants to override the game default light mode (software) with a custom mode more to their liking.
The only reason Classic is even in the menu is for older systems, no one really likes it except for that one guy. Light modes were only invented because the hardware back then couldn't do the real "Software" mode, and no one knew how to even write it (remember the "Doom" mode? It was like "Dark" but you had a built in lamp, akin to Doom), and Dark is Classic. Same story with the fuzz. Why is it called
Classic (faster)? It's to make clear to the user that Classic is faster than other modes, which by definition makes it
speedier, but we can bikeshed all day.
dpJudas wrote:
Vanilla should be removed as its purpose was mostly to troll the "Doom 1.9 forever" community
Ask phantombeta, not me. AFAIK the "Software" option was intended to match
ZDoom's renderer, but it looks EXACTLY like vanilla. Why would Graf allow a troll feature in the engine anyway?
Hellser wrote:
Get a new laptop or slowly build a entry desktop PC, bud
Once I can get to the point in life where I can and will have to have a stable source of income. Right now, that's not exactly possible, and I'm trying to maximize what I can out of the hardware I have. While I have a respectable amount of money for a high-schooler (I don't mean to brag), barely any of that is in my hands (most of it is "Son, I need to borrow some money from you, I'll give it back to you")
Hellser wrote:
Banging your head at bricks won't solve the problem.
I wasn't the person to use the
"smiley". I'm just trying to say things objectively here, because dpJudas here is saying "Classic has nothing to do with older systems or speed", when it obviously does, and "these clearer names suck, Classic is only there for people who like it REEEEEEEE".
Graf wrote:
Just for trivia's sale, I did a similar lightmode tweak for Raze, because the original Build lighting has some really ugly traits so I added another one that's a less egregious. This is where 'classic' comes in for me personally. It's close enough but tones down the less appealing traits of the software light mode.
Classic in Doom removes the Doom from Doom lighting, i.e, it becomes this flat-ass Unity asset-flip style lighting.
I can't speak for Build's lighting since I haven't played a Build engine game or bothered to commit international crimes to get it just to get walked in on while playing Blood, other than that GZDoom's implementation was a permanent fullbright cheat if you turned off fog, which I can confidently say is not out of my ass because I filed the bug, and it has video proof.
It (Classic) looks like garbage, and if it's the only lightmode to stay I will literally learn GZDoom's user shaders just to bring Software back in out of spite. Oh yeah, I forgot, user shaders are disabled on GLES (good call), so I'm helpless in this situation.
Also, what do "Software" and "Vanilla" fall back to on GLES. It's clearly not "Classic", and a "secret" light mode is kinda weird.