Can't figure out modding on Linux Mint

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circuitsystem
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Joined: Wed Jun 19, 2024 9:29 am
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Operating System Version (Optional): Linux Mint 21.3

Can't figure out modding on Linux Mint

Post by circuitsystem »

Hey im new to linux, im still figuring out some gaming things. I have my Hexen .wad and "Hexen Neuro x4 Textures", "nash's gore", and "weapon refinement". all of them .pk3's. i cant figure out how to install them, and cant figure out how to bring up the gzdoom menu when double clicking the app because it always auto-loads hexen

sorry if this is an obvious question im very new, thank you
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axredneck
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Re: Can't figure out modding on Linux Mint

Post by axredneck »

Blzut3
 
 
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Re: Can't figure out modding on Linux Mint

Post by Blzut3 »

If Hexen is always being auto started, make sure you have "Show IWAD selection dialog" set to on in the miscellaneous options menu.

You didn't specify which method you used to install gzdoom, but if running the gzdoom command from the terminal works: You can always load mods just like how it worked in the vanilla. (For completeness I'll note that for GZDoom the "-file" part can usually be left out.)

Code: Select all

gzdoom -file modfile1.pk3 modfile2.pk3
With most terminals you can just drag and drop the pk3 files onto the terminal to have it automatically type the correct path. So you would just type gzdoom, space, then drag and drop.

Right click and "open with" may work depending on your file manager, but behavior with multiple mods can be hit/miss since load order is unspecified so using a launcher or doing it manually from the terminal is recommended in this case.
circuitsystem
Posts: 3
Joined: Wed Jun 19, 2024 9:29 am
Preferred Pronouns: She/Her
Operating System Version (Optional): Linux Mint 21.3

Re: Can't figure out modding on Linux Mint

Post by circuitsystem »

Blzut3 wrote:
> If Hexen is always being auto started, make sure you have "Show IWAD
> selection dialog" set to on in the miscellaneous options menu.
>
> You didn't specify which method you used to install gzdoom, but if running
> the gzdoom command from the terminal works: You can always load mods just
> like how it worked in the vanilla. (For completeness I'll note that for
> GZDoom the "-file" part can usually be left out.)
> [code]gzdoom -file modfile1.pk3 modfile2.pk3[/code]
>
> With most terminals you can just drag and drop the pk3 files onto the
> terminal to have it automatically type the correct path. So you would just
> type gzdoom, space, then drag and drop.
>
> Right click and "open with" may work depending on your file
> manager, but behavior with multiple mods can be hit/miss since load order
> is unspecified so using a launcher or doing it manually from the terminal
> is recommended in this case.

so, doing gzdoom -file modfile1.pk3 modfile2.pk3 does indeed work but i find that quite....a hassle? for something that should be quite simple. and i cant "show iwad selection dialogue" in the options menu because i cant access the options menu. the method of installation i did was downloading and installing the .deb file on the main downloads page
circuitsystem
Posts: 3
Joined: Wed Jun 19, 2024 9:29 am
Preferred Pronouns: She/Her
Operating System Version (Optional): Linux Mint 21.3

Re: Can't figure out modding on Linux Mint

Post by circuitsystem »

axredneck wrote:
> I use https://github.com/Youda008/DoomRunner for such purposes.

i cannot seem to get doomrunner working at all. i downloaded the flatpak, there was no initial setup like the github says, i cant choose any wads, i cant choose the file path for where gzdoom is
Blzut3
 
 
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Joined: Wed Nov 24, 2004 12:59 pm
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Re: Can't figure out modding on Linux Mint

Post by Blzut3 »

Ok I think I misunderstood the first post, by not being able to access the menu did you mean the in game menu accessed by pressing the escape key?

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