CRUELTY SQUAD in DOOM (v0.4) (+Monsters only)

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
DustedPandemonic
Posts: 89
Joined: Tue Nov 28, 2017 12:17 pm

Re: CRUELTY SQUAD in DOOM (v0.4) (+Monsters only)

Post by DustedPandemonic »

Big update! You can now select weapons and equipment before the start of a level. Unlocking weapons and equipment is the same as the original game, bring weapons to the end of the level and simply pick up equipment. As a result equipment spawns much more rarely.

Also added a temporary radsuit and invulnerability powerup.

Plenty of other small changes and fixes.

Also included a monsters only version in the downloads folder!
Changelog: https://pastebin.com/raw/afdkxXe3
User avatar
Carrotear
Posts: 174
Joined: Thu Sep 03, 2015 10:45 pm
Preferred Pronouns: No Preference
Graphics Processor: Intel (Modern GZDoom)

Re: CRUELTY SQUAD in DOOM (v0.4) (+Monsters only)

Post by Carrotear »

For the mod being at 0.4, there is a lot of content here. I really want to play the original game, but those visuals hurt my eyes.

Return to “Gameplay Mods”