FIXED:
- Fixed VM abort if the game was started with HUD disabled (screenblocks 12)
- Fixed broken structure of weapon slots with weapon mods
- Fixed enemy health detector not working after map change
- Negative horizontal offsets will now work properly if a HUD element is placed at top center/bottom center
- Negative vertical offsets will now work properly if a HUD element is placed at left center/right center
- Enemy healthbar opacity will no longer ignore the Bars Opacity option
- Minimap can now display enemy and friendly monsters (set Minimap Display options to "Minimap and enemies")
- Minimap markers for you and monsters will now reflect the actor's size (respectng map zoom)