i have a corpse remain sprite covering a DropItem object (hexen like weapon piece)
i was wondering if there is a setting that gives precedence, or if there a way to modify DropItem "zNix_UnmakerPieceSelector", 255, 1; to be in onobscured view (the object spawned is a randomspawner)
so far at the end i get a partially covered item that is hovering and moving up and down, when up it is partially visible, when down totally hidden by the corpse
sprite rendering order...
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Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.