SDMonsters - Smooth Doom monsters, but slightly enhanced.

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LossForWords
Posts: 679
Joined: Fri Jan 13, 2017 9:08 pm

SDMonsters - Smooth Doom monsters, but slightly enhanced.

Post by LossForWords »

Here's a monsters only version of Smooth Doom, with a few small enhancements.

Things like optional projectiles for hitscan monsters, chainsaw deaths for basic monsters like zombies and imps, and basic fire deaths for weapon mods that let you use flamethrowers and napalm launchers.

Here's a quick video showcase.


Enjoy.
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LossForWords
Posts: 679
Joined: Fri Jan 13, 2017 9:08 pm

Re: SDMonsters - Smooth Doom monsters, but slightly enhanced.

Post by LossForWords »

Update:
Fixed the helmet zombieman and the chaingunner's tracer+casing state, and added a short video-showcase.
Coornib22
Posts: 22
Joined: Sun May 01, 2022 5:19 am

Re: SDMonsters - Smooth Doom monsters, but slightly enhanced.

Post by Coornib22 »

Ooh! This has the gore included? Is is that a separate add-on?
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LossForWords
Posts: 679
Joined: Fri Jan 13, 2017 9:08 pm

Re: SDMonsters - Smooth Doom monsters, but slightly enhanced.

Post by LossForWords »

Yep, gore included, with a BLUDTYPE in case you wanna run Nashgore with it.

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