[v 1.0] Hell from Earth - "Frank Castle simulator"

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Lim0n4eG
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Location: Russian Federation, Azov town

Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by Lim0n4eG »

Nomakh wrote: Mon Apr 03, 2023 6:55 am Second: Those are not "green chemicals" - those were farting melee combo from Russian Overkill)
And I already thought that some men managed to steal some chemical or biological weapons from secret warehouses. To make a fuss. They love it.

Sad :(
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Nomakh
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by Nomakh »

Spoiler:

A small feature, adding more realism here - almost all enemies except for cyborgs, heavily-armored futuristic baddies and machines have different height.
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Lim0n4eG
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by Lim0n4eG »

Nomakh wrote: Sun May 28, 2023 6:24 am A small feature, adding more realism here - almost all enemies except for cyborgs, heavily-armored futuristic baddies and machines have different height.
So that's where the bug with wide dwarf men and tall cane men comes from

It would be nice to be able to configure this feature via console commands
In case the player wants to make it more visible
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Nomakh
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by Nomakh »

Lim0n4eG wrote: Mon May 29, 2023 5:55 am
Nomakh wrote: Sun May 28, 2023 6:24 am A small feature, adding more realism here - almost all enemies except for cyborgs, heavily-armored futuristic baddies and machines have different height.
So that's where the bug with wide dwarf men and tall cane men comes from

It would be nice to be able to configure this feature via console commands
In case the player wants to make it more visible
Did you find this bug in the last released version?

More visible? I don't think so. They should be sligtly different in height, not like "In the darkest ages dwarfes and NBA champions united again against The Doom... Slayer".
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Lim0n4eG
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by Lim0n4eG »

Nomakh wrote: Mon May 29, 2023 1:02 pm
Did you find this bug in the last released version?
No, I found it in the version you gave me a long time ago

Now I understand that this is a preparation for the future
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Lim0n4eG
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by Lim0n4eG »

Nomakh wrote: Mon May 29, 2023 1:02 pm
More visible? I don't think so. They should be sligtly different in height, not like "In the darkest ages dwarfes and NBA champions united again against The Doom... Slayer".
I do not mean that this feature should be more noticeable initially. I'm talking about if I or any other player wants to make it more visible just for fun. Although of course this is not a requirement at all, and if it is too laborious, then it is not worth it.
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Nomakh
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by Nomakh »

Lim0n4eG wrote: Thu Jun 01, 2023 10:40 am
Nomakh wrote: Mon May 29, 2023 1:02 pm
More visible? I don't think so. They should be sligtly different in height, not like "In the darkest ages dwarfes and NBA champions united again against The Doom... Slayer".
I do not mean that this feature should be more noticeable initially. I'm talking about if I or any other player wants to make it more visible just for fun. Although of course this is not a requirement at all, and if it is too laborious, then it is not worth it.
Ah, got it. Well, maybe, but just maybe)
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Nomakh
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by Nomakh »



Here. A little from developer's diaries. It was late, I was half-sleeping during creating this baddy and... Well, it seems that THIS NPC is really mad.
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Nomakh
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by Nomakh »

And here is the new small video, showcasing one of the new monsters from upcoming update. This one has a huge self-esteem so he almost always speaking edgy battlecry phrases before almost each attack.

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Nomakh
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by Nomakh »

Happy New Year, Doomlads! And let me present you something that will fill your winter holidays with warm feelings: The Pyro Update for Hell from Earth!

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Ron_Dallas
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by Ron_Dallas »

Cool update :D
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Nomakh
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by Nomakh »

Ron_Dallas wrote: Thu Dec 28, 2023 8:53 am Cool update :D
Thanks) But honestly, it's "warm")
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Nomakh
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by Nomakh »

One little hotfix has been released.
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Nomakh
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by Nomakh »

Here is some kind of "gameplay demo" that also shows new cybie replacement. Enjoy!)

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Nomakh
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by Nomakh »

Here's a little short showcasing a guy with a very big railgun. From the upcoming update)

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