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A small feature, adding more realism here - almost all enemies except for cyborgs, heavily-armored futuristic baddies and machines have different height.
Nomakh wrote: ↑Sun May 28, 2023 6:24 am
A small feature, adding more realism here - almost all enemies except for cyborgs, heavily-armored futuristic baddies and machines have different height.
So that's where the bug with wide dwarf men and tall cane men comes from
It would be nice to be able to configure this feature via console commands
In case the player wants to make it more visible
Nomakh wrote: ↑Sun May 28, 2023 6:24 am
A small feature, adding more realism here - almost all enemies except for cyborgs, heavily-armored futuristic baddies and machines have different height.
So that's where the bug with wide dwarf men and tall cane men comes from
It would be nice to be able to configure this feature via console commands
In case the player wants to make it more visible
Did you find this bug in the last released version?
More visible? I don't think so. They should be sligtly different in height, not like "In the darkest ages dwarfes and NBA champions united again against The Doom... Slayer".
Nomakh wrote: ↑Mon May 29, 2023 1:02 pm
More visible? I don't think so. They should be sligtly different in height, not like "In the darkest ages dwarfes and NBA champions united again against The Doom... Slayer".
I do not mean that this feature should be more noticeable initially. I'm talking about if I or any other player wants to make it more visible just for fun. Although of course this is not a requirement at all, and if it is too laborious, then it is not worth it.
Nomakh wrote: ↑Mon May 29, 2023 1:02 pm
More visible? I don't think so. They should be sligtly different in height, not like "In the darkest ages dwarfes and NBA champions united again against The Doom... Slayer".
I do not mean that this feature should be more noticeable initially. I'm talking about if I or any other player wants to make it more visible just for fun. Although of course this is not a requirement at all, and if it is too laborious, then it is not worth it.
Here. A little from developer's diaries. It was late, I was half-sleeping during creating this baddy and... Well, it seems that THIS NPC is really mad.
And here is the new small video, showcasing one of the new monsters from upcoming update. This one has a huge self-esteem so he almost always speaking edgy battlecry phrases before almost each attack.
Happy New Year, Doomlads! And let me present you something that will fill your winter holidays with warm feelings: The Pyro Update for Hell from Earth!