[v 1.0] Hell from Earth - "Frank Castle simulator"
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"
This monster pack is so much fun that if i played it with Aracnocide weapons pack with DoomDynMus (Syphon Filter music pack. It's done just got to upload it.), the experience was so awesome!
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"
Here we go. It is machinima about... you'll understand it without explanation, but if you'll pay some attention to the details - you will se some of the new features of incoming update so this is teaser of some kind.
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"
Would it be possible to have a CVAR that reverts Hell from Earth's SS Nazi replacements back to their vanilla counterparts? SS Nazis are often utilized by DeHacked as a custom enemy in some wads (NDCP 2 and Scythe 2, for example) and I believe HoE's SS Nazi replacement could cause compatibility issues with said wads.
Looking forward to the update regardless. <3
Looking forward to the update regardless. <3
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"
hmm... yes, it seems i should include it into the next update.Nems wrote: ↑Mon Feb 13, 2023 8:17 pm Would it be possible to have a CVAR that reverts Hell from Earth's SS Nazi replacements back to their vanilla counterparts? SS Nazis are often utilized by DeHacked as a custom enemy in some wads (NDCP 2 and Scythe 2, for example) and I believe HoE's SS Nazi replacement could cause compatibility issues with said wads.
Looking forward to the update regardless. <3
thank you.
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"
okay. my first video with Hell from Earth is up. So far, so good.
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"
you know. seeing this makes me think that. if you paired this up with the Postal Doom gameplay mod, you could turn anything into a Postal style adventure
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"
Yep) Expect that you'll slay only bad guys and ladies)MrRumbleRoses wrote: ↑Fri Mar 03, 2023 11:47 am you know. seeing this makes me think that. if you paired this up with the Postal Doom gameplay mod, you could turn anything into a Postal style adventure
BTW - Update is coming)
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"
How soon is this update coming?
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"
Players who themselves want to be the bad guys cried a littleNomakh wrote: ↑Fri Mar 24, 2023 3:01 pmYep) Expect that you'll slay only bad guys and ladies)MrRumbleRoses wrote: ↑Fri Mar 03, 2023 11:47 am you know. seeing this makes me think that. if you paired this up with the Postal Doom gameplay mod, you could turn anything into a Postal style adventure
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"
Aaand here we go! "Counterculture update" is right here, lads! Download links will be updated in the first post. And here is a trailer - not so big as the first one, but I think it shows update's main content pretty well.
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"
I wish I wasn't russian playing this
.
The creative swearing 10x around each corner in any more or less big map (tried to finish Auger Zenith with it) made my ears hurt
. The amount of swearing is really excessive to the point that my brain overloads.
And don't get me wrong, I have nothing against swear words, but if there are 3-4 sentences spoken on top of each other each second (I am running fast) it gets old after 10-15 minutes.
Those who consider this "foreign talk" may have less problems with it.
If you could get an option with less chatter from enemies, it would be cool.
Thank you for spending your time putting it together. I am glad to see some of my blackguard guys making it in.

The creative swearing 10x around each corner in any more or less big map (tried to finish Auger Zenith with it) made my ears hurt

And don't get me wrong, I have nothing against swear words, but if there are 3-4 sentences spoken on top of each other each second (I am running fast) it gets old after 10-15 minutes.
Those who consider this "foreign talk" may have less problems with it.
If you could get an option with less chatter from enemies, it would be cool.
Thank you for spending your time putting it together. I am glad to see some of my blackguard guys making it in.
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"
In the music video about the "rifle is a holiday" on your YouTube Channel there were nuclear and napalm bombing and some green chemicals. Will it be in HFE or is it only for video?
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"
First: "Pyro update" is still in progress.
Second: Those are not "green chemicals" - those were farting melee combo from Russian Overkill)