[v 1.0] Hell from Earth - "Frank Castle simulator"

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Nomakh
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by Nomakh »

Meanwhile, I ran stress-test for HFE, and the results are... here. Highlights of results, if to be correct. Enjoy the fireworks!

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skyrish10
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by skyrish10 »

Cool. I wonder if you include Armored Fighting Vehicles (BMPs, T-72s, APCs) as Cyberdemon and Spider Mastermind replacements
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Eomer_1983
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by Eomer_1983 »

This seems to be a very unique mod. I'll play asap.
Solaela
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by Solaela »

One thing I noticed was when I ran it with Guncaster (Which is in you Recommended weapon Mods list) the enemies were not dropping gold so the shop was useless. Considering the shop is kinda a big part of the mod is this intentional?
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wildweasel
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by wildweasel »

Solaela wrote: Thu Jan 19, 2023 2:51 am One thing I noticed was when I ran it with Guncaster (Which is in you Recommended weapon Mods list) the enemies were not dropping gold so the shop was useless. Considering the shop is kinda a big part of the mod is this intentional?
You would need to load some kind of patch to make all monsters drop money, as this is handled by DropItem logic which requires the monsters to be modified internally. The Universal Guncaster Adapter will likely cover your needs.
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Unregret
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by Unregret »

Hot and Spicy! I have a blast playing this with Hellbound + MixTP texture pack + Voyage Infernal + minitools.
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kabuto
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by kabuto »

Very fun mod. I found a bug, if you play this with aracnocide the hockey mask doesn´t work. Can you make a option to disable the invincibility power up of this mod ?
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Nomakh
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by Nomakh »

kabuto wrote: Fri Jan 20, 2023 4:24 pm Very fun mod. I found a bug, if you play this with aracnocide the hockey mask doesn´t work. Can you make a option to disable the invincibility power up of this mod ?
I've made a few test runs with Arachnocide 2.1 and HFE - all power ups are working as intended. Also - HFE didn't change anything except monsters, just in case.

Test was on Gzdoom 4.8.2.

Can you please send here a video of this bug, for example. Maybe I missed something.
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Nomakh
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by Nomakh »

Unregret wrote: Fri Jan 20, 2023 7:16 am Hot and Spicy! I have a blast playing this with Hellbound + MixTP texture pack + Voyage Infernal + minitools.
Thank you) Yeah, urban and "doom-cute" mappacks are perfectly fitted with HFE)
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Nomakh
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by Nomakh »

Solaela wrote: Thu Jan 19, 2023 2:51 am One thing I noticed was when I ran it with Guncaster (Which is in you Recommended weapon Mods list) the enemies were not dropping gold so the shop was useless. Considering the shop is kinda a big part of the mod is this intentional?
May I ask: Did you try to include here "Universal Guncaster Adapter?" If so - please let me know so I'll be sure that this is working.
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Dr_Cosmobyte
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by Dr_Cosmobyte »

Nomakh wrote: Sun Jan 22, 2023 8:51 am
kabuto wrote: Fri Jan 20, 2023 4:24 pm Very fun mod. I found a bug, if you play this with aracnocide the hockey mask doesn´t work. Can you make a option to disable the invincibility power up of this mod ?
I've made a few test runs with Arachnocide 2.1 and HFE - all power ups are working as intended. Also - HFE didn't change anything except monsters, just in case.

Test was on Gzdoom 4.8.2.

Can you please send here a video of this bug, for example. Maybe I missed something.
In 2.1 i renamed the medikits, because a friend reported to me that there was a spriting name conflict. I am not sure about the invulnerability powerup, though.
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Nomakh
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by Nomakh »

skyrish10 wrote: Wed Jan 18, 2023 2:43 am Cool. I wonder if you include Armored Fighting Vehicles (BMPs, T-72s, APCs) as Cyberdemon and Spider Mastermind replacements
Oh, I also want to make the "Panzer Update" or something like that, but there is one big problem: default monster moving pattern isn't good for most of the vehicles. I stil remember cars from grezzo...) Maybe I'll have to make something like in BD to solve this problem - custom moving pattern.
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BradmanX
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by BradmanX »

Nomakh wrote: Sun Jan 22, 2023 8:57 am
May I ask: Did you try to include here "Universal Guncaster Adapter?" If so - please let me know so I'll be sure that this is working.
Probably should mention that in the OP, as not everyone's gonna know that exists, I'd also recommend mentioning Guncaster Vindicated, as the adapter is integrated into it.
Solaela
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by Solaela »

Nomakh wrote: Sun Jan 22, 2023 8:57 am
Solaela wrote: Thu Jan 19, 2023 2:51 am One thing I noticed was when I ran it with Guncaster (Which is in you Recommended weapon Mods list) the enemies were not dropping gold so the shop was useless. Considering the shop is kinda a big part of the mod is this intentional?
May I ask: Did you try to include here "Universal Guncaster Adapter?" If so - please let me know so I'll be sure that this is working.
I did after Weasel said it and that works. Sorry I forgot to say earlier.
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Nomakh
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Re: [v 1.0] Hell from Earth - "Frank Castle simulator"

Post by Nomakh »

Solaela wrote: Sun Jan 22, 2023 7:05 pm
Nomakh wrote: Sun Jan 22, 2023 8:57 am
Solaela wrote: Thu Jan 19, 2023 2:51 am One thing I noticed was when I ran it with Guncaster (Which is in you Recommended weapon Mods list) the enemies were not dropping gold so the shop was useless. Considering the shop is kinda a big part of the mod is this intentional?
May I ask: Did you try to include here "Universal Guncaster Adapter?" If so - please let me know so I'll be sure that this is working.
I did after Weasel said it and that works. Sorry I forgot to say earlier.

Ah, no problem) I hope you will like to play HFE)

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