[refactoring5]: Blood: Napalm Launcher primary fire is busted

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sinisterseed
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[refactoring5]: Blood: Napalm Launcher primary fire is busted

Post by sinisterseed »

Curiously, the secondary mode is fine, but primary is borked completely.

It fires absolutely nothing lol.
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Graf Zahl
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Re: [refactoring5]: Blood: Napalm Launcher primary fire is busted

Post by Graf Zahl »

Fixed. This one's likely to have caused other problems as well as it was in a frequently used utility function.

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