An install utility for Windows

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daemonspudguy
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An install utility for Windows

Post by daemonspudguy »

I might be the only person on the planet who cares about this, but I tend to like having programs be installed into a folder and have them have shortcuts and file associations. I can do that with GZDoom, but I have to do it manually. I think having an install utility for Windows systems would be a good idea.
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MartinHowe
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Re: An install utility for Windows

Post by MartinHowe »

When I was using Windows, I used to make my own for various GUI gamedev tools using NSIS (Nullsoft Scriptable Install System). It's still available so might be worth a look and far less complicated than most of the others.
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Graf Zahl
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Re: An install utility for Windows

Post by Graf Zahl »

Let's be serious. Setting file associations for a Doom engine will anger most users.
Some people have multiple ports installed and others prefer to open them with an editor.

Personally I am a strong advocate of portable installations so it'll be hard to convince me to provide such a thing. :P
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Xeotroid
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Re: An install utility for Windows

Post by Xeotroid »

With an installer, more people would probably install GZDoom under Program Files too, and we all know the problems with that.
daemonspudguy
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Re: An install utility for Windows

Post by daemonspudguy »

Wait, what is the problem with that?
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Rachael
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Re: An install utility for Windows

Post by Rachael »

Not as much as before.

Used to be, GZDoom attempted to write its config to the Program Files folder. That's stopped, now.

There's still other issues - like you plain just should not be modding files inside there (i.e. using Slade or such) - because then the fuckery comes in with the virtualstore where you don't actually know what the hell is going on in your file system - just that Windows is arbitrarily deciding what to do with those files.

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