BlockLinesIterator could be treated as a Line [4.8.2]

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Apeirogon
Posts: 1603
Joined: Mon Jun 12, 2017 12:57 am

BlockLinesIterator could be treated as a Line [4.8.2]

Post by Apeirogon »

Test example.
line_iterator_bug.zip
Start new game with it and type in console 'netevent bug'.

Code

Code: Select all

            BlockLinesIterator it = BlockLinesIterator.CreateFromPos(players[e.player].mo.pos, 64, 64);
            array<line> arr; arr.clear();
            while(it.next())
                arr.push(it);

            for(int i = 0; i < arr.size(); i++)
                console.printf("line index "..arr[i].index() );

It would print 'line index 14' several times into console on map01.
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