[v1.1] The False Angel - Fight Like Hell ... with Style!

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D3athStalker
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Re: [v1.1] The False Angel - Fight Like Hell ... with Style!

Post by D3athStalker »

Version 1.1 is here, folks. Enjoy!
https://www.moddb.com/mods/the-false-an ... version-11
Spoiler: Changelog
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D3athStalker
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Re: [v1.1] The False Angel - Fight Like Hell ... with Style!

Post by D3athStalker »

Kinsie wrote: Tue Oct 18, 2022 5:18 am Minor bits of feedback:
  • The HUD doesn't scale with resolution, so when playing in, say, a 720p window, all the elements are roughly the size of a car.
  • The player can still be hurt and killed by damaging floors while the world is frozen when the style select window is up.
[*]The HUD is scalable now.
[*]Didn't know this was possible. I highly recommend disabling the style wheel freezing time option, since the style switch is supposed to be very swift.
l792735532 wrote: Thu Oct 27, 2022 12:26 pm The Quicksilver seems actually has no effect……Enemies are not actually slowed down, so are flying objects
I think it could be caused by a random bug where the Quicksilver gets activated but the time slow itself does not. This is a very rare bug and unfortunately I still do not know what causes this.
grotski wrote: Sun Dec 11, 2022 7:14 am Want to say before anything: this is a very cool mod, really enjoying it. Heavy shotgun secondary fire crashes gzdoom 4.10 for me. Plasma alt can crash pretty easily, maybe scale it back a tiny bit? I have a 3600 and 1080 so not exactly a weak computer. A minor irk: the revolver doesn't reload automatically in some style modes using the alt ammo.
The wire snatched enemy getting killed occasionally crashes the game. There is an option that replaces it with a more basic version, which is a derivation of the loremaster shot.
It seems that the optimization has been a big issue for the mod. For the next update, I will have a thorough look at the visual effects of the mod. But for now, the performance options are the only ones that could help right now.
Unregret wrote: Sat Feb 25, 2023 3:50 am Nice mod. I know this is silly to ask; but can you provide a lite version where download file is smaller?
The mod has a very large number of sprites for its arsenal. It's not possible, unfortunately.
abelar
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Re: [v1.1] The False Angel - Fight Like Hell ... with Style!

Post by abelar »

Took me some time to learn. The major issue I had is that GZDoom engine was not built for slasher\fighting type of games, so it cannot handle sequences of multiple key presses. I've got a lot of trouble quickly putting off a shield after scoped shooting in a "guardian mode", for example. But overall that was pretty fun experience :) Here's some vids:

https://youtu.be/NcXidh-TgYs
https://youtu.be/kggkd7CvNzs

The next PWAD I was feeling myself more confident:

https://youtu.be/9XHD0c_5IKY
https://youtu.be/4Ad-cCuuZKk
Last edited by abelar on Sat Sep 02, 2023 9:27 am, edited 4 times in total.
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AliciaPendragon
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Re: [v1.1] The False Angel - Fight Like Hell ... with Style!

Post by AliciaPendragon »

Lemme just describe my initial experiences with this mod

> Browsing forum

> see this mod

> get curious and download it and load it up with Touhou Doom

> Linger on the menu to map keys...

> Hear Devils Never Cry on the main menu after that beautiful art and titlemap

> ....

> A S C E N D[

Well shit. You may have just dethroned La Tailor Girl as my favorite Doom Mod. You're definitely up there now. Keep up the amazing work <3

Though question. Down the road will you make a Vergil-styled Doom mod?

Either way, fucking amazing. I am in love with this mod
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dawnbreez
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Re: [v1.1] The False Angel - Fight Like Hell ... with Style!

Post by dawnbreez »

Had a crash on v1.0 while switching weapons. I had Gearbox in my load list.



EDIT: Crash also occurs on 1.1:
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AliciaPendragon
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Re: [v1.1] The False Angel - Fight Like Hell ... with Style!

Post by AliciaPendragon »

Eagerly awaiting 1.2, whenever that will be
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Disonario
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Re: [v1.1] The False Angel - Fight Like Hell ... with Style!

Post by Disonario »

the style wheel only shows 3 assasin and 1 guardian styles, how i fix that?
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D3athStalker
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Re: [v1.1] The False Angel - Fight Like Hell ... with Style!

Post by D3athStalker »

AliciaPendragon wrote: Mon Nov 13, 2023 9:03 pm Eagerly awaiting 1.2, whenever that will be
Oh, The False Angel... I have not restarted the development for this mod yet, but I do have plans for it. I am still planning to release it... some day.
Disonario wrote: Mon Mar 03, 2025 8:36 am the style wheel only shows 3 assasin and 1 guardian styles, how i fix that?
GZDoom v4.14 and beyond causes the wheel to break. Try using this patch: https://mega.nz/file/9kQXUYwQ#p_FICgsnG ... fCWqTrkuik
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AliciaPendragon
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Re: [v1.1] The False Angel - Fight Like Hell ... with Style!

Post by AliciaPendragon »

D3athStalker wrote: Mon Mar 03, 2025 3:27 pm
AliciaPendragon wrote: Mon Nov 13, 2023 9:03 pm Eagerly awaiting 1.2, whenever that will be
Oh, The False Angel... I have not restarted the development for this mod yet, but I do have plans for it. I am still planning to release it... some day.
Disonario wrote: Mon Mar 03, 2025 8:36 am the style wheel only shows 3 assasin and 1 guardian styles, how i fix that?
GZDoom v4.14 and beyond causes the wheel to break. Try using this patch: https://mega.nz/file/9kQXUYwQ#p_FICgsnG ... fCWqTrkuik
+I cant wait. This is my favorite mod of yours.
Darkbeetlebot
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Re: [v1.1] The False Angel - Fight Like Hell ... with Style!

Post by Darkbeetlebot »

Loving this mod so far, but I really am having trouble with it. That is, trouble with the styles. I can't figure out which one to use, or how exactly I'm supposed to be using each one to begin with. Does anyone have some sort of guide or tips and tricks for this?

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