added textures: tekwall4, stone, stonpois, brnsmal variations, browngrn, sladwall variations, metal1, doorblu, doorred, dooryel + few fixes/tweaks here and there.
Screenshots:
Spoiler:
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They work both as pbr materials or like regular high-resolution textures, because I add some light definition to albedo in case someone want to play without dynamic lights. Additionally, I tried to recreate them as faithfully as possible, so from a distance they look like original counterparts.
Spoiler:Do you planned retexture whole game ?
Make sure you have "precache GL textures" enable.generic name guy wrote: ↑Wed Aug 31, 2022 5:54 am You should make a version that cuts down on texture resolutions, my game freezes very frequently while using this.
I wish you a very long lifeReinchard2 wrote: ↑Wed Aug 31, 2022 5:28 am As for the last question - yes, if I live long enough, I may have time to redo all textures xD
The game freezes... my whole computer.Reinchard2 wrote: ↑Wed Aug 31, 2022 6:22 amMake sure you have "precache GL textures" enable.generic name guy wrote: ↑Wed Aug 31, 2022 5:54 am You should make a version that cuts down on texture resolutions, my game freezes very frequently while using this.
It's not unusual If GZDoom has to load each texture separately. That's why you need to have set all stuff to load on start, like in any other modern game.generic name guy wrote: ↑Wed Aug 31, 2022 6:53 amThe game freezes... my whole computer.Reinchard2 wrote: ↑Wed Aug 31, 2022 6:22 amMake sure you have "precache GL textures" enable.generic name guy wrote: ↑Wed Aug 31, 2022 5:54 am You should make a version that cuts down on texture resolutions, my game freezes very frequently while using this.
No, it freezes if i have "Precache GL Textures" enabledReinchard2 wrote: ↑Wed Aug 31, 2022 9:07 amIt's not unusual If GZDoom has to load each texture separately. That's why you need to have set all stuff to load on start, like in any other modern game.
Do you enable "High quality resize mode" or "High quality resize multiplier?". Both function do nothing visible, but have strong impact on perf. What's your specs?generic name guy wrote: ↑Wed Aug 31, 2022 1:53 pmNo, it freezes if i have "Precache GL Textures" enabledReinchard2 wrote: ↑Wed Aug 31, 2022 9:07 amIt's not unusual If GZDoom has to load each texture separately. That's why you need to have set all stuff to load on start, like in any other modern game.
Nope, and i've got 8gb of ram (really the only thing that should matter in this context, since that's what keeps the textures precached)Reinchard2 wrote: ↑Wed Aug 31, 2022 2:50 pmDo you enable "High quality resize mode" or "High quality resize multiplier?". Both function do nothing visible, but have strong impact on perf. What's your specs?generic name guy wrote: ↑Wed Aug 31, 2022 1:53 pmNo, it freezes if i have "Precache GL Textures" enabledReinchard2 wrote: ↑Wed Aug 31, 2022 9:07 am
It's not unusual If GZDoom has to load each texture separately. That's why you need to have set all stuff to load on start, like in any other modern game.
Textures are loaded into the RAM on your graphics card - VRAM, not RAM.generic name guy wrote: ↑Wed Aug 31, 2022 2:51 pmNope, and i've got 8gb of ram (really the only thing that should matter in this context, since that's what keeps the textures precached)Reinchard2 wrote: ↑Wed Aug 31, 2022 2:50 pmDo you enable "High quality resize mode" or "High quality resize multiplier?". Both function do nothing visible, but have strong impact on perf. What's your specs?generic name guy wrote: ↑Wed Aug 31, 2022 1:53 pm
No, it freezes if i have "Precache GL Textures" enabled
2gb in that caseReinchard2 wrote: ↑Wed Aug 31, 2022 3:19 pmTextures are loaded into the RAM on your graphics card - VRAM, not RAM.generic name guy wrote: ↑Wed Aug 31, 2022 2:51 pmNope, and i've got 8gb of ram (really the only thing that should matter in this context, since that's what keeps the textures precached)Reinchard2 wrote: ↑Wed Aug 31, 2022 2:50 pm
Do you enable "High quality resize mode" or "High quality resize multiplier?". Both function do nothing visible, but have strong impact on perf. What's your specs?