Hex fantasy 2.4 monster mod and Fantasy weapons v 0.1 for Doom and Hexen

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Alb800
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Hex fantasy 2.4 monster mod and Fantasy weapons v 0.1 for Doom and Hexen

Post by Alb800 »

The creatures were taken from Realm667 and Hexen itself

Up-to-date

Hex Fantasy now comes with a mod of medieval fantasy weapons compatible with Doom and Hexen still in its version 01 which I intend to add up to a maximum of 3 classes, the current version only has the elemental warrior



Old
https://www.mediafire.com/file/rshn2tzn ... r.wad/file

Current
https://www.mediafire.com/file/a5ge358o ... s.zip/file

Hexen64 jukebox for Doom
https://www.mediafire.com/file/7wuzfmv7 ... x.wad/file











-Now you can play hex monsters with schism, just load hex fantasy first
Last edited by Alb800 on Thu Feb 06, 2025 8:54 pm, edited 2 times in total.
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Dr_Cosmobyte
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Re: Hex fantasy monster mod

Post by Dr_Cosmobyte »

It took me a bit longer than usual to try this mod out because i couldn't remember its name and where i've seen it. I'm having a ton of fun trying this out with some more RPG-focused mods, and i have no complaints so far, maybe except for the fact the Centaur which spawns in Imp spots is a tad too weak.

Nice job!

EDIT: Double points for the Hexen 64 jukebox- it's my favorite version of the soundtrack, even better (to me) than the orquestrated PSX version!
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Alb800
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Re: Hex fantasy monster mod

Post by Alb800 »

Dr_Cosmobyte wrote: Sat Aug 13, 2022 4:27 pm It took me a bit longer than usual to try this mod out because i couldn't remember its name and where i've seen it. I'm having a ton of fun trying this out with some more RPG-focused mods, and i have no complaints so far, maybe except for the fact the Centaur which spawns in Imp spots is a tad too weak.

Nice job!

EDIT: Double points for the Hexen 64 jukebox- it's my favorite version of the soundtrack, even better (to me) than the orquestrated PSX version!
thanks,i'm glad you liked the mod,really, maybe I change the spawn of the centaur in some next update :D
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MartinHowe
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Re: Hex fantasy monster mod

Post by MartinHowe »

Good work; I have a half completed mod like this sitting on my HDD for years, albeit straight ports of Heretic/HeXen monsters only, and never got around to completing it; nice to see someone do it full-on and finished 8-)
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BradmanX
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Re: Hex fantasy monster mod

Post by BradmanX »

All in all, this is a pretty decent fantasy monster mod for Doom, it's nice to see more of those :D
One thing I will say though is that Stalkers moving on/through land is kinda cursed, since they usually are only in water in Hexen XD
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Alb800
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Re: Hex fantasy 2.4 monster mod and Fantasy weapons v 0.1 for Doom and Hexen

Post by Alb800 »

updated

-added weapon mod
-added new monsters
Jareth247
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Re: Hex fantasy 2.4 monster mod and Fantasy weapons v 0.1 for Doom and Hexen

Post by Jareth247 »

This works QUITE well when paired with the Mage Apprentice weapons pack, especially when using the Hexen II texture pack on any map that uses vanilla graphics (I turned it loose on Maps of Chaos and Doom II Minus Doom). Someone PLEASE tell me there's a fantasy-themed music mod, particularly fantasy-inspired metal.
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Facínora
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Re: Hex fantasy 2.4 monster mod and Fantasy weapons v 0.1 for Doom and Hexen

Post by Facínora »

Jareth247 wrote: Thu Feb 06, 2025 9:49 pm This works QUITE well when paired with the Mage Apprentice weapons pack, especially when using the Hexen II texture pack on any map that uses vanilla graphics (I turned it loose on Maps of Chaos and Doom II Minus Doom). Someone PLEASE tell me there's a fantasy-themed music mod, particularly fantasy-inspired metal.
try Hexen 64 Jukebox, also Alberto's. Not metal, though.

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