[Community Project] (RELEASE) JAMP#2: Tropical Dynamite

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DoomTheRobot
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[Community Project] (RELEASE) JAMP#2: Tropical Dynamite

Post by DoomTheRobot »


(TITLEPIC art by Ayeloo)

A collaborative Doom 2 mapping project created by DoomTheRobot and various members of Jonathan's Arcade, a community Discord. Maps vary from complete newcomers to experienced, with map formats ranging from Boom to UDMF. Mappers had roughly 3-4 months to map while another couple of months was spent fixing bugs and other various issues.

Story:

After working your ass off for several years, you finally get enough PTO to get a month long vacation. Tired and wanting a getaway, you go to one the most exotic places in all of brazil: Jericoacoara Beach. Little did you know that once you got there, you spot a bunch of demons eating all the sand and hogging up the waves. Looks like they also managed to take control of several other exotic locations and paradises around the world thanks to the UAC making quick teleportation to said locations easily available to the demons. Well, guess it's time to crash this party.

Maps:

Jericoacoara Beach (TITLEMAP) - DoomTheRobot & NaN
Sopa de Ma Caco - Lazorinc
Armadeira - Ayeloo
Stay With Me - General Roasterock
Cozy Cove - DoomTheRobot
não perca seu caminho - Agent Manovic
Sir Tevo - OiaHusk
Duo Eye Pogo - NaN

Screenshots:
Spoiler:
Downloads:
Tested to be Compatible with GZDoom 4.8.2, DSDA-Doom 0.24.3 and Eternity 4.02.00.

||--DOWNLOAD FROM /IDGAMES--||
||--DOWNLOAD FROM GITHUB--||

||--DOWNLOAD JAMP#1--||

Forum Flavor:
DW | ZDF

Rules/Guidelines For Historical Reasons:
Spoiler:
Last edited by DoomTheRobot on Fri Nov 11, 2022 2:33 pm, edited 9 times in total.
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Rudiarius
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Re: [Community Project] (Open) JAMP#2: Tropical Dynamite

Post by Rudiarius »

Oh man this is just the flavor of wad i've been needing.
Excited for release
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DoomTheRobot
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Re: [Community Project] (Open) JAMP#2: Tropical Dynamite

Post by DoomTheRobot »

Hey, everyone.
Just a quick reminder that the deadline to submit a map for this project is in about a week and a half. (the 31st of this month)

Anyone reading this that's currently working on a map (or is thinking about making one) for this should probably wrap it up soon.
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DoomTheRobot
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Re: [Community Project] (Open) JAMP#2: Tropical Dynamite

Post by DoomTheRobot »

Alright folks, we've officially hit past the deadline, so time is up for submitting your map if you had thought about making one.
Now it's time to compile it all up for a release.

Expect more news next week or two.
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DoomTheRobot
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Re: [Community Project] (RELEASE) JAMP#2: Tropical Dynamite

Post by DoomTheRobot »

Hey everyone, sorry for the wait. Hope y'all had a happy... uhh.. Halloween?

Regardless, JAMP2 is out now.
[Download]
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