AliciaPendragon wrote: ↑Fri Aug 18, 2023 11:50 am
Have another bug report to report, tho Idk if this is on DRLA or Instructible's end
And it relates to that bug I reported with Gun Bonsai a while back. Turns out Gun Bonsai isnt responsible for it, but if you drop a gun with modpacks attached to it while in the Indestructable state, the modpacks and demonic artifacts on the gun go poof.
Might be worth investigating
That's weird, and if it's not caused by GB that would explain why I couldn't get it to trigger in GB. Something worth investigating:
- does it still happen if you set slomo to "1/8 slomo" instead of "stop time"? What if you turn off slomo entirely?
- if you turn off invulnerability?
- if you turn off both?
My completely wild guess here is that it's an incompatibility on DRLA's side with PowerTimeFreeze, in which case both Indestructable and GB's
Swiftness power would trigger it, but it wouldn't show up at all for a lot of users of DRLA because not many things use PowerTimeFreezer. In the meantime, I think a workaround is just not to drop weapons while time is stopped if you're using DRLA.
PokeParty445 wrote: ↑Tue Aug 22, 2023 3:03 pm
I ADORE this mod, it makes some intolerable maps for me actually really fun and playable (because I suck lol.)
I do have a suggestion though, I think it'd be great if you could possibly add getting lives after taking a certain amount of damage as a setting in that a person can toggle on to their liking, picking the amount of damage they need to take until they get a life. Like how Gun Bonsai incorporates this mod but without the need for Gun Bonsai! (I usually play this with Gun Bonsai but I think the option would be nice if I wanted that life system without using Gun Bonsai.)
(a) I'm really glad you're enjoying it, and (b) that's a really good suggestion, I should add that.