Animdefs line 407 question

Ask about editing graphics, sounds, models, music, etc here!
Shaders (GLSL) and SNDINFO questions also go here!

Moderators: GZDoom Developers, Raze Developers

Forum rules
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Ultimate Freedoomer
Posts: 198
Joined: Fri Jan 30, 2015 10:32 pm
Location: Pittman Center

Animdefs line 407 question

Post by Ultimate Freedoomer »

What's this string in GZDoom's base animdefs for: warp texture b@ckdrop 0.83445
Blue Shadow
Posts: 4925
Joined: Sun Nov 14, 2010 12:59 am
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: Animdefs line 407 question

Post by Blue Shadow »

It's for warping this graphic, which is used as the backdrop for the player's sprite in the player setup menu.
Ultimate Freedoomer
Posts: 198
Joined: Fri Jan 30, 2015 10:32 pm
Location: Pittman Center

Re: Animdefs line 407 question

Post by Ultimate Freedoomer »

For some reason, running iWads with edited copy of GZDoom.pk3 casues that line to make an error, even though it was untouched.
Blue Shadow
Posts: 4925
Joined: Sun Nov 14, 2010 12:59 am
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: Animdefs line 407 question

Post by Blue Shadow »

What changes did you do, and what does the error message say?
Ultimate Freedoomer
Posts: 198
Joined: Fri Jan 30, 2015 10:32 pm
Location: Pittman Center

Re: Animdefs line 407 question

Post by Ultimate Freedoomer »

I modified the gamedefaults in Heretic & Hexen's Mapinfo to enable freelook, disable crouching, & (in the latter's case) enable jumping by default. The error message said something about improper syntax. I'll screenshot it when I can.

Return to “Assets (and other stuff)”