Inheriting/Replacing a Pusher/Puller makes it stop working

Bugs that have been investigated and resolved somehow.

Moderator: GZDoom Developers

Forum rules
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
User avatar
SPZ1
Posts: 218
Joined: Wed Aug 02, 2017 3:01 pm
Location: Illinois

Inheriting/Replacing a Pusher/Puller makes it stop working

Post by SPZ1 »

I just found out that inheriting and replacing a Pusher or Puller makes it stop working. This code here will make your puller fail:

Code: Select all

ACTOR NewPointPuller : PointPuller replaces PointPuller { SpawnID 331 }
User avatar
Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 48543
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: Inheriting/Replacing a Pusher/Puller makes it stop worki

Post by Graf Zahl »

fixed. These two were only checked for equality, not inheritance.

Return to “Closed Bugs [GZDoom]”