Hello! I'm new to Doom and I need help with something that seems easy.
I want to overlay an image with alpha on a camera. I need to turn this image on and off by script.
Now I put the image I want in front of the camera on the map but it seems inaccurate.
Attached photo for better understanding. The image with alpha that I want to add is the black border of the image, something like a viewfinder.
Do you have to manipulate the Hud or is there an easier way?
Thanks a lot!
(work with UDMF)
Overlay image
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Re: Overlay image
SetFont("ALPHA");
HudMessage(s:"A"; HUDMSG_PLAIN, 1, 0, 0.5,0.5,1.0);
HudMessage(s:"A"; HUDMSG_PLAIN, 1, 0, 0.5,0.5,1.0);