[Texture Pack] Safety Hazard v1

For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
Dr_Cosmobyte
Posts: 2800
Joined: Thu Jun 04, 2015 9:07 pm
Preferred Pronouns: He/Him
Location: Killing spiders.

[Texture Pack] Safety Hazard v1

Post by Dr_Cosmobyte »

Image

This is a small texture pack i've made long ago for personal purposes, and i thought i should share it. It's meant to give some techbases and stages a bit of a more serious look, adding some warning stripes to textures, as if it were a working place. It doesn't replace all textures. Mostly it messes with walls, doors and a few floor things that i find too hideous for Doom.

There's not too much to say about it, but i do hope you enjoy it, suggestions are welcome.

DOWNLOAD IT! (314kb)

And have some basic screenshots, of course:
Spoiler: Screenshots
Spoiler: Credits
Have fun!
Last edited by Dr_Cosmobyte on Sat Jul 08, 2023 10:37 pm, edited 2 times in total.
User avatar
Facínora
Posts: 129
Joined: Fri Sep 18, 2015 5:46 pm

Re: [Texture Pack] Safety Hazard v1

Post by Facínora »

It worked out quite nicely in the tech-themed Oblige-built Doom/The Ultimate Doom map used in this video.

Return to “Graphic/Audio Patches”