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Unregret wrote: ↑Mon May 08, 2023 6:20 pm
Corruption Cards is updated to v4.6c.
Update 1.32:
- added Corruption Cards 4.6c compatibility;
- fixed "...MonsterDeath script terminated" error in multiplayer;
- minor fixes.
The last buld can be downloading from the link in the top thread.
Ranubis wrote: ↑Wed May 10, 2023 6:35 am
I have some bugs to report:
-Soul trap doesnt work for me, i tried using it with invulnerability spheres but it just doesnt work. I think it has something to do with Roguelike Arsenal but im not sure.
I fixed something in the last update. Try it now.
Ranubis wrote: ↑Wed May 10, 2023 6:35 am
-I also had a weird bug with (i think it is caused by that) a card from Corruption Cards 4.6b that make some enemies be objects, i think it could be incompatible with how enemies work on DoomRPG when they drop credits after death.
I just checked CCards 4.6c with credit rolls enabled. Didn't notice anything strange. Maybe a certain card or condition is causing the error? I need more information.
Ranubis wrote: ↑Wed May 10, 2023 6:35 am
-Typhon Familiar doesnt work and it crashes game when used, im playing with Corruption Cards 4.6b and Roguelike Arsenal Extended 1.1.5
Unregret wrote: ↑Mon May 08, 2023 6:20 pm
Corruption Cards is updated to v4.6c.
Update 1.32:
- added Corruption Cards 4.6c compatibility;
- fixed "...MonsterDeath script terminated" error in multiplayer;
- minor fixes.
The last buld can be downloading from the link in the top thread.
Ranubis wrote: ↑Wed May 10, 2023 6:35 am
I have some bugs to report:
-Soul trap doesnt work for me, i tried using it with invulnerability spheres but it just doesnt work. I think it has something to do with Roguelike Arsenal but im not sure.
I fixed something in the last update. Try it now.
Ranubis wrote: ↑Wed May 10, 2023 6:35 am
-I also had a weird bug with (i think it is caused by that) a card from Corruption Cards 4.6b that make some enemies be objects, i think it could be incompatible with how enemies work on DoomRPG when they drop credits after death.
I just checked CCards 4.6c with credit rolls enabled. Didn't notice anything strange. Maybe a certain card or condition is causing the error? I need more information.
Ranubis wrote: ↑Wed May 10, 2023 6:35 am
-Typhon Familiar doesnt work and it crashes game when used, im playing with Corruption Cards 4.6b and Roguelike Arsenal Extended 1.1.5
I need to check it out.
I´ll try last update, thx for answering. I dont remember all cards i had when bug hapenned so sadly i cant give much feedback about it unleast it happens again, sorry.
Btw there´s another crash i had few days ago while playing as Phase Sisters, i just used a teleporter and when i used it back again game crashed.
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Let me first start by saying I've been loving this pack of mods. The inclusion of the Lexicon set of maps is amazing.
I do have some questions though because I would like to include more maps.
Where do I put these levels? currently I put them under DoomRPG-mods and they show up under "WAD/PK3 Files" and I tick the box. It puts the level right above DoomRPG. I start the game and go to the teleporter and I can't find the levels. I can find a lot of levels that I believe are all included in the Lexicon map set.
How would someone go about getting the teleporter let them select a map?
destrugter wrote: ↑Sun May 28, 2023 8:54 pm
Hello,
Let me first start by saying I've been loving this pack of mods. The inclusion of the Lexicon set of maps is amazing.
I do have some questions though because I would like to include more maps.
Where do I put these levels? currently I put them under DoomRPG-mods and they show up under "WAD/PK3 Files" and I tick the box. It puts the level right above DoomRPG. I start the game and go to the teleporter and I can't find the levels. I can find a lot of levels that I believe are all included in the Lexicon map set.
How would someone go about getting the teleporter let them select a map?
You can't get levels in the Teleport unless the mod provides for it. At the moment there is support for the following map packs:
- WadSmoosh;
- Lexicon;
- Compendium.
However, you can connect any WAD that replaces the standard MAP01-MAP32 (almost any wads do this). In that case, go to DoomRPG Starting Options -> Add Starting Map -> MAP01.
DoomRPG ReBalance due to how extensive it changes things and it not being fully converted to Zscript (yet) it needs compatability patches to work with certain mods and monster packs.
If the built in lancher does not work for you. any standard lancher like DoomRunner that can load folder's works just as well. just reffer to the reference load-order. (also present on the download)
The monster only pack is quite nice, though those hungry mouth monsters are way too op even if they are super fragile. I think they would be better with "burst" strikes where they stop close then lunge at you with a three hit high damage bite rather then rapidly and QUICKLY killing you without mercy.
Or perhaps a toggle option to turn them off entirely if you want the other monsters associated with that difficulty level.