Hands of Necromancy [Full game released!]

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Emmanuelexe
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Re: Hands of Necromancy [Full game released!]

Post by Emmanuelexe »

Here is a preview of what there will be in this version, the 3rd attack for transformations!

3rd attacks for transformations:

• Swamp Serpent: Poison Gas. He throws a projectile that will create a cloud gas which will damage enemies who get too close.
• Stone Breaker: Falling Stalactites. He throws a projectile that causes stalactites to fall from the ceiling.
• Hell Burner: Fireball nova. Flames erupt from his body out to enemies in all directions.
• Wyvern: Quick Dash. He darts into enemies and pushes them away.

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Emmanuelexe
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Re: Hands of Necromancy [Full game released!]

Post by Emmanuelexe »

Hands of Necromancy is now at 8,99$! You can grab it at this price on STEAM and Itch-io!

The release of the version 2.0 is still in the work, the alternatives fires and new attacks for transformations are coming!

Itch io: https://t.co/uOKFRsEXLM

Steam: https://t.co/Wk48asI4BK
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Captain Ventris
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Re: Hands of Necromancy [Full game released!]

Post by Captain Ventris »

Definitely going to jump back in with the update. Sounds like it takes the game to the next level!
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Emmanuelexe
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Re: Hands of Necromancy [Full game released!]

Post by Emmanuelexe »

HoN 2.0 Beta is out now! Restart Steam if you don't already have access to it!

Default attack key for 3rd morph attack: [F]

If you use GZDoom to play this, please set "gl_particles_style" to 2.

The 2.0 Beta has altfires for the weapons, 3rd attack for transformations and more

You have to use the beta branch of steam to play the beta 2.0
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Emmanuelexe
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Re: Hands of Necromancy [Full game released!]

Post by Emmanuelexe »

Hands of Necromancy 2.0 Trailer:

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Emmanuelexe
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Re: Hands of Necromancy [Full game released!]

Post by Emmanuelexe »

Hands of Necromancy is now on GOG with a discount of 39%! You can grab the version 2.0 at 5,39$.
Steam and itch io will receive the live update soon.
Version 2.0 adds new stuff like alternatives fire for weapons and 3rd attack for transformations, you will
have 26 various attacks you can use against your enemies!

GOG Link:
https://www.gog.com/fr/game/hands_of_necromancy
Gez
 
 
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Re: Hands of Necromancy [Full game released!]

Post by Gez »

Congrats for making it to GOG!
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Emmanuelexe
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Re: Hands of Necromancy [Full game released!]

Post by Emmanuelexe »

Thank you! ^^
irukanjji
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Re: Hands of Necromancy [Full game released!]

Post by irukanjji »

So, its on GOG, i will buy it, i´m not a Steam fan
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CandiceJoy
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Re: Hands of Necromancy [Full game released!]

Post by CandiceJoy »

Dis game great! 10/10 :D
LeroyGBartholomew
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Re: Hands of Necromancy [Full game released!]

Post by LeroyGBartholomew »

Is there any planned linux port of HON or a way to use GZDoom to play it? I purchased the full game but am currently playing the windows version via wine...much better to use a native port.
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Chris
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Re: Hands of Necromancy [Full game released!]

Post by Chris »

LeroyGBartholomew wrote: Fri Nov 04, 2022 8:25 pm Is there any planned linux port of HON or a way to use GZDoom to play it? I purchased the full game but am currently playing the windows version via wine...much better to use a native port.
Not sure where you bought it from, but the Steam version has a Linux native build.

Though as I understand, the game should work with a plain GZDoom build too; edit gzdoom.ini and add an IWADSearch.Directories path that points to the directory where HandsOfNecromancy.ipk3, handsofnecromancy.pk3, and the other hon*.pk3 files are.
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Rachael
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Re: Hands of Necromancy [Full game released!]

Post by Rachael »

Sorry I saw this and I guess I was in a rush when I read it because I didn't respond sooner.

GOG's QA team had problems with our Linux build (missing dependencies) so we did not publish one for the initial GOG release. You can download this and combine it with the Windows files to make a proper GOG Linux version of the game, but that's a stopgap to a real solution to the problem. A few of GZDoom's dependencies (most importantly, SDL2) are required in order for it to load, and if you want sound you'll need OpenAL-Soft installed as well. For Ubuntu the packages should be labeled libopenal1 and libsdl2. If I am missing anything sorry, my memory might be a bit spacey. I know Steam installs all the required packages automatically though, because it's part of the install script that it runs on every Linux system. (Admittedly we're a bit spoiled by that, who knew?)

Unfortunately for the GOG release it looks like the only real viable option for a portable installation is an AppImage but that is something I haven't had a chance to look into yet or resolve. A proper Linux release is planned for GOG, though, but I will have to coordinate with their QA team in order to do that.

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